{"payload":{"pageCount":26,"repositories":[{"type":"Public","name":"opentelemetry-collector-contrib","owner":"Unity-Technologies","isFork":true,"description":"Contrib repository for the OpenTelemetry Collector","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":3728,"issueCount":0,"starsCount":1,"forksCount":2099,"license":"Apache License 2.0","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-03T02:56:43.357Z"}},{"type":"Public","name":"ECS-Network-Racing-Sample","owner":"Unity-Technologies","isFork":false,"description":"ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices","allTopics":["billing-5018","owner-dots-qe"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":4,"starsCount":502,"forksCount":95,"license":"Other","participation":[3,1,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-02T23:06:32.438Z"}},{"type":"Public","name":"EntityComponentSystemSamples","owner":"Unity-Technologies","isFork":false,"description":"","allTopics":["documentation","performance","component","system","csharp","native","containers","unity3d","jobs","tutorials","ecs","entity","simd","multicore","high","multicore-programming","auto-vectorization","auto-vectorisation","burst","multicore-processors"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":6,"issueCount":56,"starsCount":6895,"forksCount":1556,"license":"Other","participation":[0,2,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,2,5,1,0,0,0,0,1,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-02T23:05:08.791Z"}},{"type":"Public","name":"Graphics","owner":"Unity-Technologies","isFork":false,"description":"Unity Graphics - Including Scriptable Render Pipeline","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":84,"issueCount":0,"starsCount":2442,"forksCount":774,"license":"Other","participation":[38,33,24,36,24,24,22,29,29,16,20,29,30,39,28,36,40,32,47,34,35,33,44,42,53,36,39,30,9,0,26,31,17,32,37,27,23,25,28,8,36,33,36,25,33,23,21,25,23,26,2,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-02T08:34:19.019Z"}},{"type":"Public","name":"mono","owner":"Unity-Technologies","isFork":true,"description":"Mono open source ECMA CLI, C# and .NET implementation.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":28,"issueCount":0,"starsCount":1217,"forksCount":3802,"license":"Other","participation":[0,4,3,4,0,0,0,0,0,5,4,0,2,0,1,1,3,3,4,6,3,0,0,1,0,0,0,1,0,0,8,10,5,6,18,1,3,7,5,1,3,8,0,0,0,5,0,1,0,1,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-01T06:51:26.296Z"}},{"type":"Public","name":"com.unity.netcode.gameobjects","owner":"Unity-Technologies","isFork":false,"description":"Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.","allTopics":["networking","csharp","multiplayer","unity-3d","unity-networking","netcode","mlapi","hlapi","owner-multiplayer-sdk","unity","unity3d"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":11,"issueCount":216,"starsCount":2085,"forksCount":429,"license":"MIT License","participation":[0,0,1,0,0,5,4,1,2,2,0,3,5,1,0,0,0,10,0,0,4,1,3,4,4,3,4,5,0,0,0,2,1,1,2,1,0,0,1,0,2,1,1,7,0,2,2,0,4,2,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T22:21:48.247Z"}},{"type":"Public","name":"com.autodesk.fbx","owner":"Unity-Technologies","isFork":false,"description":"FBX SDK C# bindings","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":2,"issueCount":0,"starsCount":216,"forksCount":43,"license":"Other","participation":[0,0,0,0,0,1,0,0,0,0,0,0,0,2,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,2,0,0,0,1,0,0,0,0,0,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T19:55:40.215Z"}},{"type":"Public","name":"com.unity.formats.fbx","owner":"Unity-Technologies","isFork":false,"description":"FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":0,"starsCount":220,"forksCount":48,"license":"Other","participation":[0,0,0,1,0,1,0,1,0,0,0,0,0,2,3,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,0,0,0,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T19:49:58.628Z"}},{"type":"Public","name":"ECSGalaxySample","owner":"Unity-Technologies","isFork":false,"description":"ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets","allTopics":["owner-dots-samples"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":0,"starsCount":71,"forksCount":10,"license":"Other","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T18:38:33.386Z"}},{"type":"Public","name":"InputSystem","owner":"Unity-Technologies","isFork":false,"description":"An efficient and versatile input system for Unity.","allTopics":["keyboard","events","unity","input","touch","vr","mouse","gamepad","devices","xr"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":46,"issueCount":1,"starsCount":1405,"forksCount":303,"license":"Other","participation":[2,2,1,2,3,5,8,4,2,4,8,1,5,3,7,1,4,9,3,1,7,6,8,0,5,2,1,0,0,0,0,7,2,2,6,2,7,15,10,19,9,1,2,2,5,2,4,5,2,4,2,7],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T13:59:02.801Z"}},{"type":"Public","name":"com.unity.cinemachine","owner":"Unity-Technologies","isFork":false,"description":"Smart camera tools for passionate creators","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":2,"issueCount":9,"starsCount":471,"forksCount":111,"license":null,"participation":[0,1,2,2,0,1,7,0,1,1,1,4,0,1,0,6,0,7,0,0,9,4,5,3,4,12,0,0,0,0,0,4,0,2,0,3,4,4,2,9,7,4,20,1,7,4,1,2,13,4,0,15],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T13:54:35.362Z"}},{"type":"Public","name":"com.unity.multiplayer.samples.bitesize","owner":"Unity-Technologies","isFork":false,"description":"A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObjects and related technologies.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":6,"issueCount":2,"starsCount":307,"forksCount":108,"license":"Other","participation":[1,0,0,0,4,0,0,0,0,1,0,0,0,0,0,2,4,3,0,0,0,0,0,0,1,0,2,12,0,0,0,0,1,0,0,0,1,0,0,2,3,2,0,0,0,3,2,3,4,4,1,5],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T13:47:26.279Z"}},{"type":"Public","name":"com.unity.formats.alembic","owner":"Unity-Technologies","isFork":false,"description":"Alembic importer and exporter plugin for Unity","allTopics":["importer","exporter","unity","alembic"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":0,"starsCount":791,"forksCount":174,"license":null,"participation":[5,2,2,1,3,0,0,1,1,0,1,2,1,0,1,0,0,0,0,1,1,4,5,0,0,0,2,0,0,0,1,0,0,0,1,1,2,0,0,0,4,0,0,0,1,1,0,0,0,1,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T13:22:02.889Z"}},{"type":"Public","name":"com.unity.demoteam.hair","owner":"Unity-Technologies","isFork":false,"description":"An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":43,"starsCount":705,"forksCount":94,"license":"Other","participation":[2,0,2,0,1,0,0,0,0,1,1,0,6,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,2,8,9,7,3,1,2,4,2,0,1,0,0,1,7,0,0,0,8,4,11],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T09:52:03.798Z"}},{"type":"Public","name":"runtime","owner":"Unity-Technologies","isFork":true,"description":".NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":2,"starsCount":43,"forksCount":4490,"license":"MIT License","participation":[120,170,146,125,105,158,182,148,186,197,121,47,47,47,85,92,20,24,21,40,20,10,21,32,23,2,0,2,9,0,1,10,9,8,11,0,6,4,0,1,4,17,6,3,4,1,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T08:19:26.897Z"}},{"type":"Public","name":"com.unity.probuilder","owner":"Unity-Technologies","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":2,"issueCount":0,"starsCount":315,"forksCount":79,"license":"Other","participation":[16,0,0,14,27,5,5,4,22,14,13,0,1,5,4,8,1,22,10,18,1,21,20,17,21,4,9,15,1,0,0,0,0,17,4,20,15,0,0,0,0,0,6,0,2,8,0,0,7,7,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-31T07:12:21.730Z"}},{"type":"Public","name":"unity-ads-android","owner":"Unity-Technologies","isFork":false,"description":"Unity Ads SDK for Android","allTopics":[],"primaryLanguage":{"name":"Java","color":"#b07219"},"pullRequestCount":2,"issueCount":0,"starsCount":225,"forksCount":89,"license":"Other","participation":[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-30T22:20:45.765Z"}},{"type":"Public","name":"unity-ads-ios","owner":"Unity-Technologies","isFork":false,"description":"Unity Ads SDK for iOS","allTopics":[],"primaryLanguage":{"name":"Objective-C","color":"#438eff"},"pullRequestCount":1,"issueCount":0,"starsCount":138,"forksCount":65,"license":"Other","participation":[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-30T22:20:40.300Z"}},{"type":"Public","name":"com.unity.multiplayer.docs","owner":"Unity-Technologies","isFork":false,"description":"Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.","allTopics":[],"primaryLanguage":{"name":"JavaScript","color":"#f1e05a"},"pullRequestCount":2,"issueCount":2,"starsCount":613,"forksCount":184,"license":"Other","participation":[0,6,11,0,5,0,2,0,2,0,7,0,1,3,6,0,0,0,0,3,1,5,6,0,0,0,0,0,0,0,2,7,7,15,0,8,0,2,9,3,6,10,2,20,10,1,1,4,7,0,2,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-30T15:34:33.853Z"}},{"type":"Public","name":"usamply","owner":"Unity-Technologies","isFork":true,"description":"Command-line sampling profiler for macOS and Linux","allTopics":[],"primaryLanguage":{"name":"Rust","color":"#dea584"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":44,"license":"Apache License 2.0","participation":[0,2,0,4,4,0,0,1,0,0,0,7,4,1,6,0,1,1,0,0,0,7,6,1,3,0,0,1,0,0,0,0,0,4,0,19,19,7,16,17,22,9,21,18,13,40,38,81,32,64,22,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T19:59:15.056Z"}},{"type":"Public","name":"UnityCsReference","owner":"Unity-Technologies","isFork":false,"description":"Unity C# reference source code.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":12,"issueCount":1,"starsCount":11478,"forksCount":2451,"license":"Other","participation":[1,1,1,0,0,1,0,0,0,0,0,0,1,1,1,1,0,1,0,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,0,1,1,0,1,1,0,0,1,1,1,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T18:26:02.200Z"}},{"type":"Public","name":"fx-profiler-frontend","owner":"Unity-Technologies","isFork":true,"description":"Firefox Profiler — Web app for Firefox performance analysis","allTopics":[],"primaryLanguage":{"name":"JavaScript","color":"#f1e05a"},"pullRequestCount":2,"issueCount":0,"starsCount":2,"forksCount":369,"license":"Mozilla Public License 2.0","participation":[33,10,24,8,5,11,3,3,6,6,7,4,14,5,6,8,11,28,8,33,13,15,12,7,16,48,16,27,23,4,3,11,38,14,15,14,0,21,26,10,3,10,8,5,6,10,10,5,1,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T17:31:53.674Z"}},{"type":"Public","name":"unity-cloud-asset-manager-for-blender","owner":"Unity-Technologies","isFork":false,"description":"An example of Unity Cloud Asset Manager integration with Blender, to demonstrate how to use the Unity Cloud Python SDK.","allTopics":["billing-2212","owner-unity-cloud-sdk"],"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":16,"forksCount":2,"license":"GNU General Public License v2.0","participation":[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,1,0,0,0,0,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T16:02:21.307Z"}},{"type":"Public","name":"data-protobuf-go","owner":"Unity-Technologies","isFork":true,"description":"Go support for Google's protocol buffers","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":376,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":[0,0,1,2,0,0,0,3,0,0,1,0,0,2,2,0,1,0,1,0,1,1,2,0,1,1,6,0,5,0,2,2,2,0,1,3,4,13,2,6,0,4,6,6,0,5,1,4,2,7,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T08:50:18.828Z"}},{"type":"Public","name":"multiplayer-community-contributions","owner":"Unity-Technologies","isFork":false,"description":"Community contributions to Unity Multiplayer Networking products and services.","allTopics":["netcode-for-gameobjects","unity"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":7,"issueCount":60,"starsCount":401,"forksCount":156,"license":"MIT License","participation":[0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-28T22:44:46.917Z"}},{"type":"Public","name":"cecil","owner":"Unity-Technologies","isFork":true,"description":"Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":25,"forksCount":607,"license":"MIT License","participation":[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-23T14:33:06.412Z"}},{"type":"Public","name":"com.unity.mobile.notifications","owner":"Unity-Technologies","isFork":false,"description":"Mobile Notifications Package","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":2,"issueCount":2,"starsCount":126,"forksCount":40,"license":"Other","participation":[0,0,0,0,3,5,3,3,30,17,18,6,7,13,2,5,9,8,2,0,0,0,0,0,21,3,4,3,1,0,0,3,8,5,2,6,1,0,0,0,0,0,0,2,0,8,20,2,2,2,2,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-22T06:42:04.814Z"}},{"type":"Public","name":"pysolotools","owner":"Unity-Technologies","isFork":false,"description":"Python toolchain for SOLO.","allTopics":["perception","billing-5160","owner-computer-vision"],"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":6,"issueCount":6,"starsCount":34,"forksCount":14,"license":"Other","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-21T11:42:17.502Z"}},{"type":"Public","name":"Industry-Product-Configurator","owner":"Unity-Technologies","isFork":false,"description":"This is a light weight product configurator framework that supports Visibility, Material and transform variants","allTopics":["billing-2105","owner-industry-cse"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":12,"forksCount":3,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,0,6,5,4,0,1,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-20T09:37:06.454Z"}},{"type":"Public","name":"com.unity.cloud.gltfast","owner":"Unity-Technologies","isFork":true,"description":"Efficient glTF 3D import / export library for Unity","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":5,"starsCount":73,"forksCount":238,"license":"Other","participation":[5,0,0,0,1,0,1,1,0,0,2,0,9,3,6,0,6,3,4,1,0,1,1,4,0,0,3,0,0,0,0,0,3,4,6,2,6,0,4,5,3,0,6,0,2,5,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-16T22:49:48.530Z"}}],"repositoryCount":765,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}