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Using a debug build from HEAD of master (so ahead of 1.29.13.0(rel)).
Repro:
Run SST, doing a drive speed check on drive-2 (blankwoz.woz)
Minimize AppleWin
(wait 1 minute?)
Restore AppleWin (black screen, no buttons, no toolbar)
F7 (in an attempt to force a redraw)
Crash...
> AppleWin.exe!FillBackground(long left=0x00000000, long top=0x00000000, long right=0x00000161, long bottom=0x00000008) Line 909 + 0x12 bytes C++
AppleWin.exe!PrintText(const char * pText=0x0018f4a4, tagRECT & rRect={...}) Line 885 + 0x20 bytes C++
AppleWin.exe!PrintTextCursorX(const char * pText=0x0018f4a4, tagRECT & rRect={...}) Line 934 + 0xd bytes C++
AppleWin.exe!DrawDisassemblyLine(int iLine=0x00000000, const unsigned short nBaseAddress=0xb90f) Line 2115 + 0x13 bytes C++
AppleWin.exe!DrawSubWindow_Code(int iWindow=0x00000002) Line 4278 + 0xe bytes C++
AppleWin.exe!DrawWindow_Code(int bUpdate=0xffffffff) Line 4057 + 0xb bytes C++
AppleWin.exe!UpdateDisplay(int bUpdate=0xffffffff) Line 4201 + 0x9 bytes C++
AppleWin.exe!DebugBegin() Line 8632 + 0x7 bytes C++
AppleWin.exe!ProcessButtonClick(int button=0x00000006, bool bFromButtonUI=true) Line 2134 C++
AppleWin.exe!FrameWndProc(HWND__ * window=0x000104ae, unsigned int message=0x00000101, unsigned int wparam=0x00000076, long lparam=0xc0410001) Line 1505 + 0xe bytes C++
user32.dll!7728630a()
[Frames below may be incorrect and/or missing, no symbols loaded for user32.dll]
user32.dll!77286d4a()
user32.dll!77286cf9()
user32.dll!772877d7()
user32.dll!77287bda()
AppleWin.exe!EnterMessageLoop() Line 515 + 0xa bytes C++
AppleWin.exe!WinMain(HINSTANCE__ * passinstance=0x00400000, HINSTANCE__ * __formal=0x00000000, char * lpCmdLine=0x002c684d, HINSTANCE__ * __formal=0x00000000) Line 1400 C++
AppleWin.exe!__tmainCRTStartup() Line 263 + 0x2c bytes C
AppleWin.exe!WinMainCRTStartup() Line 182 C
kernel32.dll!7512343d()
ntdll.dll!77989812()
ntdll.dll!779897e5()
Crash reason:
g_pDebuggerMemFramebits == NULL
Probably crash introduced at "Improved debugger video performance (#800)": af9568c
Reproduced the black screen with 1.29.13.0(rel), but no crash with F7.
couldn't get the buttons / screen to redraw though.
The text was updated successfully, but these errors were encountered:
At the point of the crash, AppleWin's GDI Objects = 10,000 (from Task Manager).
Normally, just booting a disk, and F7, then GDI Objects = 66 (and repeatedly pressing F7 to enter/exit debugger, doesn't increase/leak GDI Objects).
But when running SST's Check Drive Speed, and minimising, then Task Manager shows GDI Objects increasing by ~1000/second! Unminimising (eg. when GDI Objects = 4775) doesn't release these GDI objects.
As a check, restarting AppleWin, then boot to AppleSoft + read C0E9 (or running at full-speed) + minimising doesn't cause GDI Objects to increase.
Using a debug build from HEAD of master (so ahead of 1.29.13.0(rel)).
Repro:
Crash reason:
g_pDebuggerMemFramebits == NULL
Probably crash introduced at "Improved debugger video performance (#800)": af9568c
Reproduced the black screen with 1.29.13.0(rel), but no crash with F7.
The text was updated successfully, but these errors were encountered: