|
8 | 8 | class="server-status-header" |
9 | 9 | v-for="(headerName, index) in headerNames" |
10 | 10 | :key="index"> |
11 | | - <div>{{headerName}}</div> |
| 11 | + {{headerName}} |
| 12 | + </css-grid-item> |
| 13 | + |
| 14 | + <css-grid-item |
| 15 | + class="server-status-cell" |
| 16 | + v-for="(content, index) in getGridCellsContent(serverOptions)" |
| 17 | + :key="index"> |
| 18 | + {{content}} |
12 | 19 | </css-grid-item> |
13 | 20 |
|
14 | 21 | </css-grid> |
15 | 22 | </template> |
| 23 | + |
16 | 24 | <script> |
| 25 | +const headerNames = [ |
| 26 | + "Server", |
| 27 | + "Online", |
| 28 | + "Users", |
| 29 | + "Mods", |
| 30 | + "Games", |
| 31 | + "AIs", |
| 32 | + "Latency" |
| 33 | +]; |
| 34 | +
|
17 | 35 | export default { |
18 | 36 | name: "ServerStatusGrid", |
| 37 | + props: ["serverOptions"], |
19 | 38 | data() { |
20 | 39 | return { |
21 | | - headerNames: [ |
22 | | - "Server", |
23 | | - "Online", |
24 | | - "Users", |
25 | | - "Mods", |
26 | | - "Games", |
27 | | - "AIs", |
28 | | - "Latency" |
29 | | - ] |
| 40 | + headerNames: headerNames |
30 | 41 | } |
31 | 42 | }, |
| 43 | + methods: { |
| 44 | + getGridCellsContent: function(serverOptions) { |
| 45 | + console.log(serverOptions); |
| 46 | + const allServerValues = []; |
| 47 | + const serverValueIndexes = { |
| 48 | + name: 0, |
| 49 | + isOnline: 1, |
| 50 | + userCount: 2, |
| 51 | + availableMods: 3, |
| 52 | + gamesRunning: 4, |
| 53 | + ais: 5, |
| 54 | + latency: 6 |
| 55 | + }; |
| 56 | + for (let server in serverOptions) { |
| 57 | + const thisServerValues = [ |
| 58 | + server.name, |
| 59 | + server.isOnline, |
| 60 | + server.userCount, |
| 61 | + server.availableMods, |
| 62 | + server.gamesRunning, |
| 63 | + server.ais, |
| 64 | + server.latency |
| 65 | + ]; |
| 66 | + for (let index = 0; index < thisServerValues.length; index++) { |
| 67 | + switch(index) { |
| 68 | + case serverValueIndexes.name: |
| 69 | + allServerValues.push(server[index]); |
| 70 | + break; |
| 71 | + case serverValueIndexes.isOnline: |
| 72 | + allServerValues.push(server[index] ? "true" : "false"); |
| 73 | + case serverValueIndexes.userCount: |
| 74 | + let realUserCount = parseInt(server.userCount); |
| 75 | + realUserCount--; |
| 76 | + allServerValues.push(server[index] |
| 77 | + ? '-' |
| 78 | + : `${realUserCount} ${realUserCount === 1 ? 'user' : 'users'}` |
| 79 | + ); |
| 80 | + break; |
| 81 | + case serverValueIndexes.availableMods: |
| 82 | + allServerValues.push( |
| 83 | + `<ul class="server-mod-list">` + |
| 84 | + `<li>` + |
| 85 | + `<router-link :to="/cards?server=${server.address}&mod=${serverValueIndexes.availableMods}">` + |
| 86 | + `{{ key }}` + |
| 87 | + `</router-link>` + |
| 88 | + `</li>` + |
| 89 | + `</ul>` |
| 90 | + ); |
| 91 | + break; |
| 92 | + case serverValueIndexes.gamesRunning: |
| 93 | + const gamesRunning = server.gamesRunning; |
| 94 | + allServerValues.push(!gamesRunning |
| 95 | + ? '-' |
| 96 | + : `${gamesRunning} ${gamesRunning === 1 ? 'game' : 'games'}` |
| 97 | + ); |
| 98 | + break; |
| 99 | + case serverValueIndexes.ais: |
| 100 | + const serverAis = server.ais; |
| 101 | + allServerValues.push( |
| 102 | + !serverAis |
| 103 | + ? '-' |
| 104 | + : `${serverAis} ${serverAis === 1 ? 'AI' : 'AIs'}` |
| 105 | + ); |
| 106 | + break; |
| 107 | + case serverValueIndexes.latency: |
| 108 | + allServerValues.push( |
| 109 | + !server.latency ? '-' : `${server.latency} ms` |
| 110 | + ); |
| 111 | + break; |
| 112 | + default: |
| 113 | + allServerValues.push(null); |
| 114 | + break; |
| 115 | + } |
| 116 | + } |
| 117 | + } |
| 118 | + console.log(allServerValues); |
| 119 | + return allServerValues; |
| 120 | + } |
| 121 | + } |
32 | 122 | } |
33 | 123 | </script> |
| 124 | + |
| 125 | +<style> |
| 126 | +.server-status-header { |
| 127 | + background-color: #eee; |
| 128 | + color: #000; |
| 129 | + padding: 5px; |
| 130 | + border: 1px solid #000; |
| 131 | + border-collapse: collapse; |
| 132 | + font-weight: bold; |
| 133 | + font-size: 1.2em; |
| 134 | +} |
| 135 | +</style> |
0 commit comments