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meta cleaning
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mcmonkey4eva committed Jan 31, 2017
1 parent c4ed5de commit 2b54f8e
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Showing 6 changed files with 7 additions and 7 deletions.
Expand Up @@ -27,7 +27,7 @@ public class EditEntityCommand extends AbstractCommand {
// Edits an entity to have the specified map of new properties.
// @Example
// # Lights the player on fire.
// - editentity <[player]> fire_ticks:999999
// - editentity <player> fire_ticks:999999
// -->

@Override
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Expand Up @@ -38,7 +38,7 @@ public class SpawnCommand extends AbstractCommand {
// to spawn the entity with those values automatically set on it.
// @Example
// # Spawns a sheep that feels the burn.
// - spawn sheep <[player].location> display_name:<texts.for_input[text:Bahhhb]>|max_health:300|health:300|fire_ticks:999999|is_sheared:true
// - spawn sheep <player.location> display_name:<texts.for_input[text:Bahhhb]>|max_health:300|health:300|fire_ticks:999999|is_sheared:true
// -->

@Override
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Expand Up @@ -22,7 +22,7 @@ public class TeleportCommand extends AbstractCommand {
// TODO: Explain more!
// @Example
// # This example teleports the player five blocks upward
// - teleport <[player]> <[player].location.add[0,5,0]>
// - teleport <player> <player.location.add[0,5,0]>
// -->

@Override
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Expand Up @@ -31,7 +31,7 @@ public class EditBlockCommand extends AbstractCommand {
// Edits a location in a world to have the specified map of new properties.
// @Example
// # Edits a wool block to be blue.
// - editblock <[player].location> dye_color:blue
// - editblock <player.location> dye_color:blue
// -->

@Override
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Expand Up @@ -26,7 +26,7 @@ public class PlayEffectCommand extends AbstractCommand {
// TODO: Explain more!
// @Example
// # This example plays the 'heart' effect around the player.
// - playeffect <[player].location> heart 50 1,1,1 0,0,0
// - playeffect <player.location> heart 50 1,1,1 0,0,0
// -->

@Override
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Expand Up @@ -27,10 +27,10 @@ public class SetBlockCommand extends AbstractCommand {
// TODO: Explain more!
// @Example
// # This example sets the block at a player's location to stone.
// - setblock <[player].location> minecraft:stone
// - setblock <player.location> minecraft:stone
// @Example
// # This example sets the block at a player's location to sand that won't fall immediately.
// - setblock <[player].location> minecraft:sand false
// - setblock <player.location> minecraft:sand false
// -->

@Override
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