diff --git a/CMakeLists.txt b/CMakeLists.txt index 9eb0ece..9fbb971 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -362,6 +362,7 @@ find_package(Qt5Core REQUIRED) find_package(Qt5Multimedia REQUIRED) find_package(Qt5Gui REQUIRED) find_package(Qt5Svg REQUIRED) +find_package(Qt5LinguistTools REQUIRED) find_package(ZLIB REQUIRED) # liblcf option(EDITOR_BUILD_LIBLCF "Instead of detecting liblcf the liblcf repository is cloned into lib/liblcf and built together with the Player. This is convenient for development" OFF) @@ -440,6 +441,23 @@ set_target_properties(${EXE_NAME} PROPERTIES AUTORCC ON ) +# Translations +set(TRANSLATION_SOURCES + translations/editor_de.ts +) +set(TRANSLATION_RES ${CMAKE_CURRENT_BINARY_DIR}/translations/editor.qrc) +configure_file(translations/editor.qrc ${TRANSLATION_RES} COPYONLY) +set_source_files_properties(${TRANSLATION_SOURCES} PROPERTIES + OUTPUT_LOCATION "translations") +qt5_add_translation(EDITOR_TRANSLATIONS ${TRANSLATION_SOURCES} + OPTIONS -compress -nounfinished -removeidentical) +target_sources(${EXE_NAME} PRIVATE ${TRANSLATION_RES} ${EDITOR_TRANSLATIONS}) +add_custom_target(translations + COMMAND ${Qt5_LUPDATE_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/src -ts ${TRANSLATION_SOURCES} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + COMMENT "Create/Update translations..." + COMMAND_EXPAND_LISTS VERBATIM) + # Add resources target_sources(${EXE_NAME} PRIVATE "resources/Resources.qrc") diff --git a/src/main.cpp b/src/main.cpp index 4e5cf62..2d9f2dc 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -51,9 +51,9 @@ int main(int argc, char *argv[]) QString e = getenv("EASYRPG_EDITOR_LANG_FILE"); if (!e.isEmpty()) found = t.load(e); -#else - found = t.load(QLocale(), QLatin1String("easyrpg-editor"), QLatin1String("_"), QLatin1String(":/i18n")); #endif + if (!found) + found = t.load(QLocale(), QLatin1String("easyrpg-editor"), QLatin1String("_"), QLatin1String(":/i18n")); if (found) a.installTranslator(&t); else diff --git a/translations/editor.qrc b/translations/editor.qrc new file mode 100644 index 0000000..dabe321 --- /dev/null +++ b/translations/editor.qrc @@ -0,0 +1,5 @@ + + + editor_de.qm + + diff --git a/translations/editor_de.ts b/translations/editor_de.ts new file mode 100644 index 0000000..f56e98e --- /dev/null +++ b/translations/editor_de.ts @@ -0,0 +1,8749 @@ + + + + + ActorDelegate + + + <None> + <Keine> + + + + ActorWidget + + + Form + + + + + Name + + + + + Title + Titel + + + + Min Lv + + + + + Initial Equipment + + + + + Weapon: + Waffe: + + + + + + + + + + + + + <none> + <Keine> + + + + Shield: + Schild: + + + + Armor: + Rüstung: + + + + Helmet + Helm: + + + + Other: + Anderes: + + + + Options + + + + + Dual Arms + + + + + AI + + + + + Fixed Equip + + + + + Strg Def + + + + + Critical Chance + + + + + turns + + + + + 1 in + + + + + Max Lv + + + + + Profession + + + + + Apply + + + + + Hero Graphics + + + + + Face + + + + + Charset + + + + + Translucent + + + + + Battleset + + + + + Curves + + + + + Defense + + + + + Agility + + + + + Intelligence + + + + + Hit Points + + + + + Magic Points + + + + + Attack + + + + + Unnarmed animation + + + + + Skills + + + + + Lv + + + + + Skill + + + + + Status Ranks + + + + + Attribute Ranks + + + + + Experience Curve + + + + + Initial = X ; Increment = Y ; Correction = Z + + + + + + Edit + + + + + Custom Properties + + + + + Initial = %1; Increment = %2; Correction = %3 + + + + + AttributeWidget + + + Form + + + + + Name: + + + + + 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The raw event data is displayed. + + + + + Event Code: + + + + + String parameter: + + + + + Numeric Parameters + + + + + Add Numeric Parameter + + + + + Remove Numeric Parameter + + + + + FaceGraphicsWidget + + + Face Graphics + + + + + Face graphic + + + + + Set + > + + + + Erase + + + + + Display position + + + + + Left + + + + + Right + + + + + Options + + + + + Flip image horizontally + + + + + FlashScreenWidget + + + Change item + Ändern + + + + Options + + + + + Flash Once + + + + + Wait for Completion + + + + + Begin Flash + + + + + End Flash + + + + + Duration: + + + + + x0.1 sec + + + + + Flash Color + + + + + Red: + + + + + Green: + + + + + Blue: + + + + + Saturation: + + + + + FullHealWidget + + + Form + + + + + Actor + + + + + ImportImageDialog + + + Select transparent color + + + + + Zoom Out + + + + + Zoom In + + + + + TextLabel + + + + + yes + + + + + no + + + + + ImportProjectDialog + + + Import Project + + + + + Path to source project + + + + + Path to games folder + Pfad zum Spielordner + + + + Game Folder + Spielordner + + + + Convert XYZ images to PNG + + + + + Select destination folder + Ordner aussuchen + + + + Select origin folder + + + + + Error + + + + + This folder does not contain a valid RPG Maker project + + + + + InputNumberWidget + + + Input Number + + + + + Digits allowed + + + + + Store in variable + + + + + ItemWidget + + + Form + + + + + Name: + + + + + Type: + + + + + Price: + + + + + Usages: + + + + + Description: + + + + + Effect Range + + + + + Single Ally + + + + + Whole Party + + + + + Change to Condition + + + + + Change to + + + + + HP Recovery + + + + + Options + + + + + Only used in field (menu screen) + + + + + Effective on unconscious + + + + + MainWindow + + + + + + + EasyRPG Editor + + + + + Game &Project + Spiel / &Projekt + + + + Maps + Karten + + + + Tools + Werkzeuge + + + + Game + Spiel + + + + Help + Hilfe + + + + View + Ansicht + + + + Debug + + + + + + Palette + + + + + + Map Tree + + + + + Map Name + + + + + Map ID + + + + + Toolbar + + + + + Toolbar 2 + + + + + &Open Project + + + + + Open an existing Game Project + + + + + Ctrl+O + + + + + &New Project + + + + + Create a new Game Project + + + + + Ctrl+N + + + + + &Close Project + + + + + Close current opened Game Project + + + + + Ctrl+X + + + + + Create Game &Disk + + + + + Generate game installation executable + + + + + &Quit + + + + + Quit EasyRPG Editor + + + + + &Save Map + + + + + Save current Map + + + + + Save all changes done in current Map + + + + + Ctrl+S + + + + + &Revert Map + + + + + Revert current Map + + + + + Revert changes on current Map + + + + + Ctrl+R + + + + + &Lower Layer + + + + + Edit lower layer mode + + + + + F5 + + + + + &Upper Layer + + + + + Edit upper layer mode + + + + + F6 + + + + + &Events + + + + + Edit events mode + + + + + F7 + + + + + &Zoom 100% + + + + + + Zoom 100% + + + + + Zoom &In + + + + + + Zoom In + + + + + + + + + + + Zoom &Out + + + + + + Zoom Out + + + + + - 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Please check if the templates directory is in the same directory as the editor executable. + + + + + + MAP%1 + + + + + The file %1 can't be found. + + + + + Delete map + + + + + You are about to delete the selected map and its children. +This cannot be undone. Do you want to continue? + + + + + file not found: %1 + + + + + MapPropertiesDialog + + + Map properties + + + + + + Name + + + + + Tile set + + + + + Dimensions + + + + + Wrapping + + + + + Enemy Encounters + + + + + Add + + + + + Remove + + + + + Rate + + + + + Panorama + + + + + Set + > + + + + Horizontal Scroll + + + + + + Autoscroll + + + + + + Speed + + + + + Vertical Scroll + + + + + BGM + + + + + + Same as parent + + + + + Entrust Event + + + + + + Specify + + + + + + ... + + + + + Battle Background + + + + + Use terrain settings + + + + + Teleport + + + + + + + As Parent + + + + + + + Allow + + + + + + + Forbid + + + + + Escape + + + + + Save + + + + + Use Random Dungeon Generator + + + + + Dungeon Generation guidelines + + + + + Single Winding Passage + + + + + Rooms Linked with Passages + + + + + Maze Like Passage structures + + + + + Open Room with obstacles + + + + + Passage Granularity + + + + + 1 x 1 + + + + + 2 x 2 + + + + + Room Dimensions + + + + + Width + + + + + Height + + + + + Surrond Map with Walls + + + + + Ceiling + + + + + Lower Wall + + + + + Upper Wall + + + + + Floor A + + + + + Floor B + + + + + Floor C + + + + + Obstacle A + + + + + Obstacle B + + + + + Obstacle C + + + + + None + + + + + Vertical + + + + + Horizontal + + + + + Both + + + + + Shrink map + + + + + You are about to shrink the current map. All out of bounds map data and events will be deleted. This cannot be undone. Do you want to continue? + + + + + MapScene + + + Start Game Here + + + + + Set Start Position + + + + + New Event + + + + + Edit Event + + + + + Copy Event + + + + + Cut Event + + + + + Paste Event + + + + + Delete Event + + + + + Event + + + + + MessageOptionsWidget + + + Message Options + + + + + Window type + + + + + Normal + + + + + Transparent + + + + + Window position + + + + + Top + + + + + Middle + + + + + Bottom + + + + + Options + + + + + Autoselect window position to prevent hero from being obscure + + + + + Allow other events to continue while message is shown + + + + + MusicPlayer + + + Open File + + + + + All files (*.*) + + + + + Pause + + + + + + Play + + + + + mm:ss + + + + + - + + + + + Error: %1 + + + + + ... + + + + + Open a file... + + + + + Adjust volume + + + + + Seek + + + + + 00:00 + + + + + NewProjectDialog + + + Create new Project + Neues Projekt erstellen + + + + Path to games folder + Pfad zum Spielordner + + + + Game Folder + Spielordner + + + + Game Title + Titel des Spiels + + + + Tile Size + + + + + 16 + + + + + 32 + + + + + 64 + + + + + DB template + + + + + Default<EN> + + + + + Untitled + Unbenannt + + + + Select destination folder + Ordner aussuchen + + + + OpenProjectDialog + + + Open existing Project + Projekt öffnen + + + + Folder + Ordner + + + + Game Title + Titel des Spiels + + + + Path to games folder + Pfad zum Spielordner + + + + Rename + Umbenennen + + + + Delete + Löschen + + + + Select destination folder + Ordner aussuchen + + + + An error ocurred + Es ist ein Fehler aufgetreten + + + + Could't delete %1 + Konnte %1 nicht löschen + + + + OperandWidget + + + Specific + + + + + By Variable + + + + + OperationOperandWidget + + + Specific + + + + + Range + + + + + By Variable + + + + + From + + + + + To + + + + + PartyOperandWidget + + + Entire Party + + + + + Specific + + + + + By Variable + + + + + PickerAudioWidget + + + Form + + + + + Fade In Time + + + + + 0s + + + + + Volume + + + + + + 100% + + + + + Tempo + + 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