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Description: Phusion Passenger (mod_rails)
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passenger / ext / apache2 / ApplicationPool.h
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/*
 * Phusion Passenger - http://www.modrails.com/
 * Copyright (C) 2008 Phusion
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
#ifndef _PASSENGER_APPLICATION_POOL_H_
#define _PASSENGER_APPLICATION_POOL_H_
 
#include <boost/shared_ptr.hpp>
#include <sys/types.h>
 
#include "Application.h"
 
namespace Passenger {
 
using namespace std;
using namespace boost;
 
/**
 * A persistent pool of Applications.
 *
 * Spawning Ruby on Rails application instances is a very expensive operation.
 * Despite best efforts to make the operation less expensive (see SpawnManager),
 * it remains expensive compared to the cost of processing an HTTP request/response.
 * So, in order to solve this, some sort of caching/pooling mechanism will be required.
 * ApplicationPool provides this.
 *
 * Normally, one would use SpawnManager to spawn a new RoR application instance,
 * then use Application::connect() to create a new session with that application
 * instance, and then use the returned Session object to send the request and
 * to read the HTTP response. ApplicationPool replaces the first step with
 * a call to Application::get(). For example:
 * @code
 * ApplicationPool pool = some_function_which_creates_an_application_pool();
 *
 * // Connect to the application and get the newly opened session.
 * Application::SessionPtr session(pool->get("/home/webapps/foo"));
 *
 * // Send the request headers and request body data.
 * session->sendHeaders(...);
 * session->sendBodyBlock(...);
 * // Done sending data, so we close the writer channel.
 * session->closeWriter();
 *
 * // Now read the HTTP response.
 * string responseData = readAllDataFromSocket(session->getReader());
 * // Done reading data, so we close the reader channel.
 * session->closeReader();
 *
 * // This session has now finished, so we close the session by resetting
 * // the smart pointer to NULL (thereby destroying the Session object).
 * session.reset();
 *
 * // We can connect to an Application multiple times. Just make sure
 * // the previous session is closed.
 * session = app->connect("/home/webapps/bar")
 * @endcode
 *
 * Internally, ApplicationPool::get() will keep spawned applications instances in
 * memory, and reuse them if possible. It will try to keep spawning to a minimum.
 * Furthermore, if an application instance hasn't been used for a while, it
 * will be automatically shutdown in order to save memory. Restart requests are
 * honored: if an application has the file 'restart.txt' in its 'tmp' folder,
 * then get() will shutdown existing instances of that application and spawn
 * a new instance (this is useful when a new version of an application has been
 * deployed). And finally, one can set a hard limit on the maximum number of
 * applications instances that may be spawned (see ApplicationPool::setMax()).
 *
 * Note that ApplicationPool is just an interface (i.e. a pure virtual class).
 * For concrete classes, see StandardApplicationPool and ApplicationPoolServer.
 * The exact pooling algorithm depends on the implementation class.
 *
 * @ingroup Support
 */
class ApplicationPool {
public:
  virtual ~ApplicationPool() {};
  
  /**
   * Open a new session with the application specified by <tt>appRoot</tt>.
   * See the class description for ApplicationPool, as well as Application::connect(),
   * on how to use the returned session object.
   *
   * Internally, this method may either spawn a new application instance, or use
   * an existing one.
   *
   * If <tt>lowerPrivilege</tt> is true, then any newly spawned application
   * instances will have lower privileges. See SpawnManager::SpawnManager()'s
   * description of <tt>lowerPrivilege</tt> and <tt>lowestUser</tt> for details.
   *
   * @param appRoot The application root of a RoR application, i.e. the folder that
   * contains 'app/', 'public/', 'config/', etc. This must be a valid
   * directory, but does not have to be an absolute path.
   * @param lowerPrivilege Whether to lower the application's privileges.
   * @param lowestUser The user to fallback to if lowering privilege fails.
   * @return A session object.
   * @throw SpawnException An attempt was made to spawn a new application instance, but that attempt failed.
   * @throw IOException Something else went wrong.
   * @note Applications are uniquely identified with the application root
   * string. So although <tt>appRoot</tt> does not have to be absolute, it
   * should be. If one calls <tt>get("/home/foo")</tt> and
   * <tt>get("/home/../home/foo")</tt>, then ApplicationPool will think
   * they're 2 different applications, and thus will spawn 2 application instances.
   */
  virtual Application::SessionPtr get(const string &appRoot, bool lowerPrivilege = true, const string &lowestUser = "nobody") = 0;
  
  /**
   * Clear all application instances that are currently in the pool.
   *
   * This method is used by unit tests to verify that the implementation is correct,
   * and thus should not be called directly.
   */
  virtual void clear() = 0;
  
  virtual void setMaxIdleTime(unsigned int seconds) = 0;
  
  /**
   * Set a hard limit on the number of application instances that this ApplicationPool
   * may spawn. The exact behavior depends on the used algorithm, and is not specified by
   * these API docs.
   *
   * It is allowed to set a limit lower than the current number of spawned applications.
   */
  virtual void setMax(unsigned int max) = 0;
  
  /**
   * Get the number of active applications in the pool.
   *
   * This method exposes an implementation detail of the underlying pooling algorithm.
   * It is used by unit tests to verify that the implementation is correct,
   * and thus should not be called directly.
   */
  virtual unsigned int getActive() const = 0;
  
  /**
   * Get the number of active applications in the pool.
   *
   * This method exposes an implementation detail of the underlying pooling algorithm.
   * It is used by unit tests to verify that the implementation is correct,
   * and thus should not be called directly.
   */
  virtual unsigned int getCount() const = 0;
  
  /**
   * Get the process ID of the spawn server that is used.
   *
   * This method exposes an implementation detail. It is used by unit tests to verify
   * that the implementation is correct, and thus should not be used directly.
   */
  virtual pid_t getSpawnServerPid() const = 0;
};
 
typedef shared_ptr<ApplicationPool> ApplicationPoolPtr;
 
}; // namespace Passenger
 
#endif /* _PASSENGER_APPLICATION_POOL_H_ */