From 409ee710874f6a6d79b0c27a4c3fbb53bf28b9bf Mon Sep 17 00:00:00 2001 From: Yorik van Havre Date: Wed, 14 Oct 2015 11:18:10 -0300 Subject: [PATCH] Path: removing leftover KDL stuff --- src/Mod/Path/App/Path.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/Mod/Path/App/Path.h b/src/Mod/Path/App/Path.h index aa38c26e100e..db7643f16e85 100644 --- a/src/Mod/Path/App/Path.h +++ b/src/Mod/Path/App/Path.h @@ -25,8 +25,8 @@ #define PATH_Path_H #include "Command.h" -#include "Mod/Robot/App/kdl_cp/path_composite.hpp" -#include "Mod/Robot/App/kdl_cp/frames_io.hpp" +//#include "Mod/Robot/App/kdl_cp/path_composite.hpp" +//#include "Mod/Robot/App/kdl_cp/frames_io.hpp" #include #include @@ -70,8 +70,9 @@ namespace Path protected: std::vector vpcCommands; - KDL::Path_Composite *pcPath; + //KDL::Path_Composite *pcPath; + /* inline KDL::Frame toFrame(const Base::Placement &To){ return KDL::Frame(KDL::Rotation::Quaternion(To.getRotation()[0], To.getRotation()[1], @@ -85,7 +86,7 @@ namespace Path double x,y,z,w; To.M.GetQuaternion(x,y,z,w); return Base::Placement(Base::Vector3d(To.p[0],To.p[1],To.p[2]),Base::Rotation(x,y,z,w)); - } + } */ }; } //namespace Path