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+ fixes #1652: Proper support of units for all geometric primitives
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wwmayer committed Jan 7, 2015
1 parent be2e191 commit f24e216
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Showing 5 changed files with 131 additions and 66 deletions.
2 changes: 1 addition & 1 deletion src/Mod/Part/App/FeaturePartCircle.h
Expand Up @@ -37,7 +37,7 @@ class Circle : public Part::Primitive
Circle();
virtual ~Circle();

App::PropertyFloat Radius;
App::PropertyLength Radius;
App::PropertyAngle Angle0;
App::PropertyAngle Angle1;

Expand Down
91 changes: 74 additions & 17 deletions src/Mod/Part/App/PrimitiveFeature.cpp
Expand Up @@ -63,6 +63,9 @@


#include "PrimitiveFeature.h"
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Reader.h>
#include <Base/Tools.h>

#ifndef M_PI
Expand All @@ -71,11 +74,11 @@


namespace Part {
const App::PropertyFloatConstraint::Constraints floatRange = {0.0,FLT_MAX,0.1};
const App::PropertyFloatConstraint::Constraints apexRange = {0.0,90.0,0.1};
const App::PropertyFloatConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
const App::PropertyFloatConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
const App::PropertyFloatConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
const App::PropertyQuantityConstraint::Constraints apexRange = {0.0,90.0,0.1};
const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0,FLT_MAX,0.1};
}

using namespace Part;
Expand All @@ -97,6 +100,60 @@ short Primitive::mustExecute(void) const
return Feature::mustExecute();
}

void Primitive::Restore(Base::XMLReader &reader)
{
reader.readElement("Properties");
int Cnt = reader.getAttributeAsInteger("Count");

for (int i=0 ;i<Cnt ;i++) {
reader.readElement("Property");
const char* PropName = reader.getAttribute("name");
const char* TypeName = reader.getAttribute("type");
App::Property* prop = getPropertyByName(PropName);
// For #0001652 the property types of many primitive features have changed
// from PropertyFloat or PropertyFloatConstraint to a more meaningful type.
// In order to load older project files there must be checked in case the
// types don't match if both inherit from PropertyFloat because all derived
// classes do not re-implement the Save/Restore methods.
try {
if (prop && strcmp(prop->getTypeId().getName(), TypeName) == 0) {
prop->Restore(reader);
}
else if (prop) {
Base::Type inputType = Base::Type::fromName(TypeName);
if (prop->getTypeId().isDerivedFrom(App::PropertyFloat::getClassTypeId()) &&
inputType.isDerivedFrom(App::PropertyFloat::getClassTypeId())) {
// Do not directly call the property's Restore method in case the implmentation
// has changed. So, create a temporary PropertyFloat object and assign the value.
App::PropertyFloat floatProp;
floatProp.Restore(reader);
static_cast<App::PropertyFloat*>(prop)->setValue(floatProp.getValue());
}
}
}
catch (const Base::XMLParseException&) {
throw; // re-throw
}
catch (const Base::Exception &e) {
Base::Console().Error("%s\n", e.what());
}
catch (const std::exception &e) {
Base::Console().Error("%s\n", e.what());
}
catch (const char* e) {
Base::Console().Error("%s\n", e);
}
#ifndef FC_DEBUG
catch (...) {
Base::Console().Error("Primitive::Restore: Unknown C++ exception thrown");
}
#endif

reader.readEndElement("Property");
}
reader.readEndElement("Properties");
}

void Primitive::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
Expand Down Expand Up @@ -307,7 +364,7 @@ PROPERTY_SOURCE(Part::Sphere, Part::Primitive)
Sphere::Sphere(void)
{
ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
Radius.setConstraints(&floatRange);
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Expand Down Expand Up @@ -355,11 +412,11 @@ PROPERTY_SOURCE(Part::Ellipsoid, Part::Primitive)
Ellipsoid::Ellipsoid(void)
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius1.setConstraints(&floatRange);
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius2.setConstraints(&floatRange);
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius3.setConstraints(&floatRange);
Radius3.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Expand Down Expand Up @@ -640,9 +697,9 @@ PROPERTY_SOURCE(Part::Torus, Part::Primitive)
Torus::Torus(void)
{
ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
Radius1.setConstraints(&floatRange);
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
Radius2.setConstraints(&floatRange);
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle1.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
Expand Down Expand Up @@ -715,11 +772,11 @@ const char* Part::Helix::StyleEnums []= {"Old style","New style",NULL};
Helix::Helix(void)
{
ADD_PROPERTY_TYPE(Pitch, (1.0),"Helix",App::Prop_None,"The pitch of the helix");
Pitch.setConstraints(&floatRange);
Pitch.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Height,(2.0),"Helix",App::Prop_None,"The height of the helix");
Height.setConstraints(&floatRange);
Height.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius,(1.0),"Helix",App::Prop_None,"The radius of the helix");
Radius.setConstraints(&floatRange);
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle,(0.0),"Helix",App::Prop_None,"If angle is > 0 a conical otherwise a cylindircal surface is used");
Angle.setConstraints(&apexRange);
ADD_PROPERTY_TYPE(LocalCoord,(long(0)),"Coordinate System",App::Prop_None,"Orientation of the local coordinate system of the helix");
Expand Down Expand Up @@ -793,11 +850,11 @@ PROPERTY_SOURCE(Part::Spiral, Part::Primitive)
Spiral::Spiral(void)
{
ADD_PROPERTY_TYPE(Growth, (1.0),"Spiral",App::Prop_None,"The growth of the spiral per rotation");
Growth.setConstraints(&floatRange);
Growth.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius,(1.0),"Spiral",App::Prop_None,"The radius of the spiral");
Radius.setConstraints(&floatRange);
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Rotations,(2.0),"Spiral",App::Prop_None,"The number of rotations");
Rotations.setConstraints(&floatRange);
Rotations.setConstraints(&quantityRange);
}

void Spiral::onChanged(const App::Property* prop)
Expand Down
91 changes: 46 additions & 45 deletions src/Mod/Part/App/PrimitiveFeature.h
Expand Up @@ -46,6 +46,7 @@ class PartExport Primitive : public Part::Feature
//@}

protected:
void Restore(Base::XMLReader &reader);
void onChanged (const App::Property* prop);
};

Expand All @@ -57,9 +58,9 @@ class PartExport Vertex : public Part::Primitive
Vertex();
virtual ~Vertex();

App::PropertyFloat X;
App::PropertyFloat Y;
App::PropertyFloat Z;
App::PropertyDistance X;
App::PropertyDistance Y;
App::PropertyDistance Z;

/** @name methods override feature */
//@{
Expand All @@ -82,12 +83,12 @@ class PartExport Line : public Part::Primitive
Line();
virtual ~Line();

App::PropertyFloat X1;
App::PropertyFloat Y1;
App::PropertyFloat Z1;
App::PropertyFloat X2;
App::PropertyFloat Y2;
App::PropertyFloat Z2;
App::PropertyDistance X1;
App::PropertyDistance Y1;
App::PropertyDistance Z1;
App::PropertyDistance X2;
App::PropertyDistance Y2;
App::PropertyDistance Z2;

/** @name methods override feature */
//@{
Expand Down Expand Up @@ -131,10 +132,10 @@ class PartExport Sphere : public Primitive
public:
Sphere();

App::PropertyFloatConstraint Radius;
App::PropertyFloatConstraint Angle1;
App::PropertyFloatConstraint Angle2;
App::PropertyFloatConstraint Angle3;
App::PropertyLength Radius;
App::PropertyAngle Angle1;
App::PropertyAngle Angle2;
App::PropertyAngle Angle3;

/** @name methods override feature */
//@{
Expand All @@ -155,12 +156,12 @@ class PartExport Ellipsoid : public Primitive
public:
Ellipsoid();

App::PropertyFloatConstraint Radius1;
App::PropertyFloatConstraint Radius2;
App::PropertyFloatConstraint Radius3;
App::PropertyFloatConstraint Angle1;
App::PropertyFloatConstraint Angle2;
App::PropertyFloatConstraint Angle3;
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyLength Radius3;
App::PropertyAngle Angle1;
App::PropertyAngle Angle2;
App::PropertyAngle Angle3;

/** @name methods override feature */
//@{
Expand All @@ -182,7 +183,7 @@ class PartExport Cylinder : public Primitive

App::PropertyLength Radius;
App::PropertyLength Height;
App::PropertyFloatConstraint Angle;
App::PropertyAngle Angle;

/** @name methods override feature */
//@{
Expand Down Expand Up @@ -255,7 +256,7 @@ class PartExport Cone : public Primitive
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyLength Height;
App::PropertyFloatConstraint Angle;
App::PropertyAngle Angle;

/** @name methods override feature */
//@{
Expand All @@ -276,11 +277,11 @@ class PartExport Torus : public Primitive
public:
Torus();

App::PropertyFloatConstraint Radius1;
App::PropertyFloatConstraint Radius2;
App::PropertyFloatConstraint Angle1;
App::PropertyFloatConstraint Angle2;
App::PropertyFloatConstraint Angle3;
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyAngle Angle1;
App::PropertyAngle Angle2;
App::PropertyAngle Angle3;

/** @name methods override feature */
//@{
Expand All @@ -301,10 +302,10 @@ class PartExport Helix : public Primitive
public:
Helix();

App::PropertyFloatConstraint Pitch;
App::PropertyFloatConstraint Height;
App::PropertyFloatConstraint Radius;
App::PropertyFloatConstraint Angle;
App::PropertyLength Pitch;
App::PropertyLength Height;
App::PropertyLength Radius;
App::PropertyAngle Angle;
App::PropertyEnumeration LocalCoord;
App::PropertyEnumeration Style;

Expand Down Expand Up @@ -334,9 +335,9 @@ class PartExport Spiral : public Primitive
public:
Spiral();

App::PropertyFloatConstraint Growth;
App::PropertyFloatConstraint Rotations;
App::PropertyFloatConstraint Radius;
App::PropertyLength Growth;
App::PropertyLength Rotations;
App::PropertyLength Radius;

/** @name methods override feature */
//@{
Expand All @@ -360,16 +361,16 @@ class PartExport Wedge : public Primitive
public:
Wedge();

App::PropertyFloat Xmin;
App::PropertyFloat Ymin;
App::PropertyFloat Zmin;
App::PropertyFloat Z2min;
App::PropertyFloat X2min;
App::PropertyFloat Xmax;
App::PropertyFloat Ymax;
App::PropertyFloat Zmax;
App::PropertyFloat Z2max;
App::PropertyFloat X2max;
App::PropertyDistance Xmin;
App::PropertyDistance Ymin;
App::PropertyDistance Zmin;
App::PropertyDistance Z2min;
App::PropertyDistance X2min;
App::PropertyDistance Xmax;
App::PropertyDistance Ymax;
App::PropertyDistance Zmax;
App::PropertyDistance Z2max;
App::PropertyDistance X2max;

/** @name methods override feature */
//@{
Expand All @@ -394,8 +395,8 @@ class Ellipse : public Part::Primitive
Ellipse();
virtual ~Ellipse();

App::PropertyFloat MajorRadius;
App::PropertyFloat MinorRadius;
App::PropertyLength MajorRadius;
App::PropertyLength MinorRadius;
App::PropertyAngle Angle0;
App::PropertyAngle Angle1;

Expand Down
4 changes: 2 additions & 2 deletions src/Mod/Part/Gui/DlgExtrusion.cpp
Expand Up @@ -62,7 +62,7 @@ DlgExtrusion::DlgExtrusion(QWidget* parent, Qt::WFlags fl)
ui->dirY->setDecimals(Base::UnitsApi::getDecimals());
ui->dirZ->setDecimals(Base::UnitsApi::getDecimals());
ui->dirLen->setDecimals(Base::UnitsApi::getDecimals());
ui->taperAngle->setDecimals(Base::UnitsApi::getDecimals());
ui->taperAngle->setUnit(Base::Unit::Angle);
ui->dirLen->setMinimumWidth(55); // needed to show all digits
findShapes();

Expand Down Expand Up @@ -182,7 +182,7 @@ void DlgExtrusion::apply()
double dirX = ui->dirX->value();
double dirY = ui->dirY->value();
double dirZ = ui->dirZ->value();
double angle = ui->taperAngle->value();
double angle = ui->taperAngle->value().getValue();
bool makeSolid = ui->makeSolid->isChecked();

// inspect geometry
Expand Down
9 changes: 8 additions & 1 deletion src/Mod/Part/Gui/DlgExtrusion.ui
Expand Up @@ -197,7 +197,7 @@
</widget>
</item>
<item>
<widget class="QDoubleSpinBox" name="taperAngle">
<widget class="Gui::QuantitySpinBox" name="taperAngle">
<property name="minimum">
<double>-180.000000000000000</double>
</property>
Expand Down Expand Up @@ -244,6 +244,13 @@
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>Gui::QuantitySpinBox</class>
<extends>QWidget</extends>
<header>Gui/QuantitySpinBox.h</header>
</customwidget>
</customwidgets>
<tabstops>
<tabstop>treeWidget</tabstop>
<tabstop>dirX</tabstop>
Expand Down

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