Fudge / gltrail

Real-time web-server visualization using OpenGL and a force directed layout

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Fudge (author)
Tue Mar 25 13:46:24 -0700 2008
commit  9acb397527f0a6f79db92fc4f0f211aaf4b7f22d
tree    586cd0277be7b0f1b7d1035e5bb1a43c82c44573
parent  39cc0eee427b53a09cf3e1c67aab2a0b3a66a93e parent  9e9bc275d8c6740dcf34e0fdb0804667afadddeb
name age message
file .gitignore Loading commit data...
file COPYING
file Makefile
file README
file gltrail.ini-example
file gltrail.pro
directory src/
README
1. Install qt4-development packages and qmake
   (sudo apt-get install qt4-dev-tools)
2. qmake -unix -recursive -o Makefile gltrail.pro && make
3. cp gltrail.ini-example gltrail.ini
   (and replace with your information)
4. ./bin/gltrail gltrail.ini
   ./bin/gltrail --digg
   ./bin/gltrail --twitter

Note: You'll need public-key ssh access set up to your servers,
      as I haven't found a good/free cross-platform ssh library.

Keys:
   ESC = exit
 SPACE = cycle between line modes (off, all, >10% of max traffic)
     S = show/hide stats
     B = cycle between size modes (rate, links in, links out,
                                   links total, hits)
     V = show repulsive forces
     N = toggle discharge/receive forces