Releases: Meowmaritus/DSFBX
Releases · Meowmaritus/DSFBX
Beta V1.1
- Fixed importing of models above model index 0 (scabbards etc.)
- Added 2 new options which inject into running game memory for live model previews (found on the bottom-right of the window):
- Force Reload Player Equipment Models After Importing
- Force Reload Character Model After Importing
- Added donation button.
- Added experimental option "Fix Base Mesh Human Body Vertices" which attempts to fix edges on human skin in custom armor, but usually just ends up making it worse, sorry.
- Added note upon launching which reads
NOTE: If it says it can't find Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.dll upon clicking the Import button, you need to download and install VC2010 Redist https://www.microsoft.com/en-us/download/details.aspx?id=5555
, which may help some users.
Beta V1.0.1
Hotfix:
- Fixed bug causing the model viewer to crash when trying to load DS1R models which use fancy new texture formats not used in PTDE (it still cannot load these textures though, sorry).
Beta V1.0
v1.0-beta minor fix