From 57a4fe63427c42a8bfc89e880874b4037b869581 Mon Sep 17 00:00:00 2001 From: Ingo Ruhnke Date: Wed, 13 Aug 2014 05:53:05 +0200 Subject: [PATCH] Removed "data/levels/world1/world.nut", as all the load/save it does should really be on the C++ side --- data/levels/world1/world.nut | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 data/levels/world1/world.nut diff --git a/data/levels/world1/world.nut b/data/levels/world1/world.nut deleted file mode 100644 index 057954c0c4c..00000000000 --- a/data/levels/world1/world.nut +++ /dev/null @@ -1,18 +0,0 @@ -if(! ("world" in state)) { - state.world <- "levels/world1/worldmap.stwm"; -} - -// load worldmap and wait till it is displayed -load_worldmap(state.world); -wait_for_screenswitch(); -save_state(); - -worldthread <- get_current_thread(); -// wait for worldchanges -while(true) { - ::suspend(); - exit_screen(); - load_worldmap(state.world); - save_state(); -} -