Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BSNES in SGB mode creates two entries for the WRAM domain #1012

Closed
NarryG opened this issue Oct 3, 2017 · 0 comments
Closed

BSNES in SGB mode creates two entries for the WRAM domain #1012

NarryG opened this issue Oct 3, 2017 · 0 comments
Labels
Core: BSNES Super Nintendo Entertainment System (SNES) / Super Famicom (SFC) / Super Game Boy (SGB) core

Comments

@NarryG
Copy link
Contributor

NarryG commented Oct 3, 2017

Here's an odd one. When you use BSNES in SuperGameBoy mode, then look in the hex editor, you'll find that the WRAM domain exists twice. It's treated as one domain and if you select it, it selects both entries on the list. Poke one, it pokes both.

Image demonstrating the issue: https://i.imgur.com/a1szyR1.png

@zeromus zeromus closed this as completed Oct 3, 2017
@YoshiRulz YoshiRulz added the Core: BSNES Super Nintendo Entertainment System (SNES) / Super Famicom (SFC) / Super Game Boy (SGB) core label Feb 4, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Core: BSNES Super Nintendo Entertainment System (SNES) / Super Famicom (SFC) / Super Game Boy (SGB) core
Projects
None yet
Development

No branches or pull requests

3 participants