From 2ccbec1d0524abf327ee3c230ff6722b1315af01 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Thu, 23 Nov 2017 15:12:47 -0500 Subject: [PATCH] include tpt-minmax header in Simulation --- src/simulation/Simulation.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index af82907705..c720b82e2a 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -1,4 +1,3 @@ -//#include #include #include #ifdef _MSC_VER @@ -6,20 +5,21 @@ #else #include #endif +#include "Air.h" #include "Config.h" -#include "Simulation.h" +#include "CoordStack.h" #include "Elements.h" -#include "Air.h" -#include "Gravity.h" #include "elements/Element.h" -#include "CoordStack.h" +#include "Gravity.h" +#include "Sample.h" +#include "Simulation.h" +#include "Snapshot.h" #include "Misc.h" #include "ToolClasses.h" -#include "gui/game/Brush.h" #include "client/GameSave.h" -#include "Sample.h" -#include "Snapshot.h" +#include "common/tpt-minmax.h" +#include "gui/game/Brush.h" #ifdef LUACONSOLE #include "lua/LuaScriptInterface.h"