diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index d8e4b3e15c..d55cc1c977 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -334,7 +334,7 @@ GameSave * Simulation::Save(int fullX, int fullY, int fullX2, int fullY2, bool i } } // fix SOAP links using soapList, a map of new particle ID -> old particle ID - // loop through every old particle (loaded from save), and convert .tmp / .tmp2 + // loop through every new particle (saved into the save), and convert .tmp / .tmp2 for (std::map::iterator iter = soapList.begin(), end = soapList.end(); iter != end; ++iter) { int i = (*iter).second;