diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp index cd17c00cd0..128a0d4d85 100644 --- a/src/gui/game/GameController.cpp +++ b/src/gui/game/GameController.cpp @@ -1351,7 +1351,7 @@ void GameController::SaveAsCurrent() GameController * c; public: SaveUploadedCallback(GameController * _c): c(_c) {} - virtual ~SaveUploadedCallback() {}; + virtual ~SaveUploadedCallback() {} virtual void SaveUploaded(SaveInfo save) { c->LoadSave(&save); diff --git a/src/gui/game/GameModel.cpp b/src/gui/game/GameModel.cpp index e1045185a5..f02e5795b7 100644 --- a/src/gui/game/GameModel.cpp +++ b/src/gui/game/GameModel.cpp @@ -654,7 +654,6 @@ void GameModel::SetSaveFile(SaveFile * newSave) { sim->grav->stop_grav_async(); } - sim->SetEdgeMode(0); sim->clear_sim(); ren->ClearAccumulation(); sim->Load(saveData);