From 39b84c40634b52520f72b55edc8ae86a09d7954d Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 29 May 2021 13:42:00 +0200 Subject: [PATCH] - don't use DI_ITEM_RELCENTER for Blood's animated heart. It does not look right for this sprite. --- wadsrc/static/zscript/games/blood/ui/sbar.zs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/games/blood/ui/sbar.zs b/wadsrc/static/zscript/games/blood/ui/sbar.zs index bacfc2ebd76..eb37447276f 100644 --- a/wadsrc/static/zscript/games/blood/ui/sbar.zs +++ b/wadsrc/static/zscript/games/blood/ui/sbar.zs @@ -644,7 +644,7 @@ class BloodStatusBar : RazeStatusBar int health = pPlayer.GetHealth(); BeginHUD(1, false, 320, 200); - DrawImage("HealthIcon", (12, 195 - 200), DI_ITEM_RELCENTER, scale:(0.56, 0.56)); + DrawImage("HealthIcon", (12, 195 - 200), 0, scale:(0.56, 0.56)); DrawStatNumber("%d", health >> 4, "SBarNumberHealth", 28, 187 - 200, 0, 0); if (pPlayer.armor[1]) {