From 517b77bfdce6bceb1087513d7a612b81f9c35a5f Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 30 May 2023 00:11:49 +0200 Subject: [PATCH] - RR: spawn the correct player class. --- source/games/duke/src/classnames.h | 1 + source/games/duke/src/global.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/source/games/duke/src/classnames.h b/source/games/duke/src/classnames.h index 761479f1eac..dc2c7415ad2 100644 --- a/source/games/duke/src/classnames.h +++ b/source/games/duke/src/classnames.h @@ -116,6 +116,7 @@ xx(RedneckTitAmmo) xx(DukeRadiusExplosion) xx(DukePlayerBase) xx(DukePlayerPawn) +xx(RedneckPlayerPawn) xx(RedneckRock) xx(RedneckRock2) xx(RedneckDestroyTags) diff --git a/source/games/duke/src/global.cpp b/source/games/duke/src/global.cpp index db35e49c7a7..dea33b04e80 100644 --- a/source/games/duke/src/global.cpp +++ b/source/games/duke/src/global.cpp @@ -145,6 +145,7 @@ void RegisterClasses() if (isRR()) // save some mess elsewhere { DukeMoneyClass = DukeMailClass = DukePaperClass = RedneckFeatherClass; + DukePlayerPawnClass = RedneckPlayerPawnClass; } }