From 6b318c89b63d7f94c55f97af9bcddb9c8f413741 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 4 Aug 2022 23:48:24 +0200 Subject: [PATCH] - removed unused engine_priv.h --- source/build/src/clip.cpp | 1 - source/build/src/engine.cpp | 1 - source/build/src/engine_priv.h | 21 --------------------- source/build/src/mdsprite.cpp | 1 - 4 files changed, 24 deletions(-) delete mode 100644 source/build/src/engine_priv.h diff --git a/source/build/src/clip.cpp b/source/build/src/clip.cpp index 6cc4e975ae6..0ca515a55f3 100644 --- a/source/build/src/clip.cpp +++ b/source/build/src/clip.cpp @@ -8,7 +8,6 @@ #include "build.h" #include "clip.h" -#include "engine_priv.h" #include "printf.h" #include "gamefuncs.h" #include "coreactor.h" diff --git a/source/build/src/engine.cpp b/source/build/src/engine.cpp index c46fb89341e..c6ccbc5e821 100644 --- a/source/build/src/engine.cpp +++ b/source/build/src/engine.cpp @@ -14,7 +14,6 @@ #include "automap.h" #include "imagehelpers.h" -#include "engine_priv.h" #include "palette.h" #include "gamecvars.h" #include "c_console.h" diff --git a/source/build/src/engine_priv.h b/source/build/src/engine_priv.h deleted file mode 100644 index 2c6953a28f6..00000000000 --- a/source/build/src/engine_priv.h +++ /dev/null @@ -1,21 +0,0 @@ -// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman -// Ken Silverman's official web site: "http://www.advsys.net/ken" -// See the included license file "BUILDLIC.TXT" for license info. -// -// This file has been modified from Ken Silverman's original release -// by Jonathon Fowler (jf@jonof.id.au) -// by the EDuke32 team (development@voidpoint.com) - -#pragma once - -#include "cmdlib.h" - -#ifndef ENGINE_PRIV_H -#define ENGINE_PRIV_H - -extern int32_t hitallsprites; - -int32_t animateoffs(int tilenum, int fakevar); - - -#endif /* ENGINE_PRIV_H */ diff --git a/source/build/src/mdsprite.cpp b/source/build/src/mdsprite.cpp index e44515a9a1c..c54454f2407 100644 --- a/source/build/src/mdsprite.cpp +++ b/source/build/src/mdsprite.cpp @@ -3,7 +3,6 @@ #ifdef USE_OPENGL #include "build.h" -#include "engine_priv.h" #include "mdsprite.h" #include "coreactor.h"