From 5e3507736442201468231df4377ebdbde43a549f Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Mon, 9 Dec 2019 16:09:07 +0200 Subject: [PATCH] - remove redundant call to SoundRenderer::UpdateSounds() At that point SoundEngine::StopAllChannels() did this already --- src/sound/s_sound.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/sound/s_sound.cpp b/src/sound/s_sound.cpp index 45524533b27..e168125f3da 100644 --- a/src/sound/s_sound.cpp +++ b/src/sound/s_sound.cpp @@ -94,9 +94,6 @@ void SoundEngine::Shutdown () StopAllChannels(); - if (GSnd) - GSnd->UpdateSounds(); - for (chan = FreeChannels; chan != NULL; chan = next) { next = chan->NextChan;