diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 668a5b0efbe..fdfb5d0ec36 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -878,6 +878,7 @@ set (PCH_SOURCES rendering/r_videoscale.cpp sound/s_advsound.cpp sound/s_environment.cpp + sound/s_reverbedit.cpp sound/s_sndseq.cpp sound/s_doomsound.cpp sound/s_sound.cpp diff --git a/src/sound/s_environment.cpp b/src/sound/s_environment.cpp index affb68de2b9..9e1d19e37a9 100644 --- a/src/sound/s_environment.cpp +++ b/src/sound/s_environment.cpp @@ -48,28 +48,7 @@ #include "menu/menu.h" - -void InitReverbMenu(); -REVERB_PROPERTIES SavedProperties; -ReverbContainer *CurrentEnv; -extern ReverbContainer *ForcedEnvironment; - -// These are for internal use only and not supposed to be user-settable -CVAR(String, reverbedit_name, "", CVAR_NOSET); -CVAR(Int, reverbedit_id1, 0, CVAR_NOSET); -CVAR(Int, reverbedit_id2, 0, CVAR_NOSET); -CVAR(String, reverbsavename, "", 0); - -struct FReverbField -{ - int Min, Max; - float REVERB_PROPERTIES::*Float; - int REVERB_PROPERTIES::*Int; - unsigned int Flag; -}; - - -static const FReverbField ReverbFields[] = +FReverbField ReverbFields[] = { { 0, 25, 0, &REVERB_PROPERTIES::Environment, 0 }, { 1000, 100000, &REVERB_PROPERTIES::EnvSize, 0, 0 }, @@ -110,8 +89,9 @@ static const FReverbField ReverbFields[] = { 0, 0, 0, 0, 7 } }; #define NUM_REVERB_FIELDS (int(countof(ReverbFields))) +int NumReverbs = NUM_REVERB_FIELDS; -static const char *ReverbFieldNames[NUM_REVERB_FIELDS+2] = +const char *ReverbFieldNames[NUM_REVERB_FIELDS+2] = { "Environment", "EnvironmentSize", @@ -534,9 +514,8 @@ void S_AddEnvironment (ReverbContainer *settings) } } -static void ReadReverbDef (int lump) +void S_ReadReverbDef (FScanner &sc) { - FScanner sc; const ReverbContainer *def; ReverbContainer *newenv; REVERB_PROPERTIES props; @@ -545,7 +524,6 @@ static void ReadReverbDef (int lump) bool inited[NUM_REVERB_FIELDS]; uint8_t bools[32]; - sc.OpenLumpNum(lump); while (sc.GetString ()) { name = copystring (sc.String); @@ -638,17 +616,6 @@ static void ReadReverbDef (int lump) } } -void S_ParseReverbDef () -{ - int lump, lastlump = 0; - - while ((lump = Wads.FindLump ("REVERBS", &lastlump)) != -1) - { - ReadReverbDef (lump); - } - InitReverbMenu(); -} - void S_UnloadReverbDef () { ReverbContainer *probe = Environments; @@ -672,476 +639,3 @@ void S_UnloadReverbDef () Environments = &Off; } -CUSTOM_CVAR(Bool, eaxedit_test, false, CVAR_NOINITCALL) -{ - if (self) - { - ForcedEnvironment = CurrentEnv; - } - else - { - ForcedEnvironment = nullptr; - } -} - -struct EnvFlag -{ - const char *Name; - int CheckboxControl; - unsigned int Flag; -}; - -inline int HIBYTE(int i) -{ - return (i >> 8) & 255; -} - -inline int LOBYTE(int i) -{ - return i & 255; -} - -uint16_t FirstFreeID(uint16_t base, bool builtin) -{ - int tryCount = 0; - int priID = HIBYTE(base); - - // If the original sound is built-in, start searching for a new - // primary ID at 30. - if (builtin) - { - for (priID = 30; priID < 256; ++priID) - { - if (S_FindEnvironment(priID << 8) == nullptr) - { - break; - } - } - if (priID == 256) - { // Oh well. - priID = 30; - } - } - - for (;;) - { - uint16_t lastID = Environments->ID; - const ReverbContainer *env = Environments->Next; - - // Find the lowest-numbered free ID with the same primary ID as base - // If none are available, add 100 to base's primary ID and try again. - // If that fails, then the primary ID gets incremented - // by 1 until a match is found. If all the IDs searchable by this - // algorithm are in use, then you're in trouble. - - while (env != nullptr) - { - if (HIBYTE(env->ID) > priID) - { - break; - } - if (HIBYTE(env->ID) == priID) - { - if (HIBYTE(lastID) == priID) - { - if (LOBYTE(env->ID) - LOBYTE(lastID) > 1) - { - return lastID + 1; - } - } - lastID = env->ID; - } - env = env->Next; - } - if (LOBYTE(lastID) == 255) - { - if (tryCount == 0) - { - base += 100 * 256; - tryCount = 1; - } - else - { - base += 256; - } - } - else if (builtin && lastID == 0) - { - return priID << 8; - } - else - { - return lastID + 1; - } - } -} - -FString SuggestNewName(const ReverbContainer *env) -{ - const ReverbContainer *probe = nullptr; - char text[32]; - size_t len; - int number, numdigits; - - strncpy(text, env->Name, 31); - text[31] = 0; - - len = strlen(text); - while (text[len - 1] >= '0' && text[len - 1] <= '9') - { - len--; - } - number = atoi(text + len); - if (number < 1) - { - number = 1; - } - - if (text[len - 1] != ' ' && len < 31) - { - text[len++] = ' '; - } - - for (; number < 100000; ++number) - { - if (number < 10) numdigits = 1; - else if (number < 100) numdigits = 2; - else if (number < 1000) numdigits = 3; - else if (number < 10000)numdigits = 4; - else numdigits = 5; - if (len + numdigits > 31) - { - len = 31 - numdigits; - } - mysnprintf(text + len, countof(text) - len, "%d", number); - - probe = Environments; - while (probe != nullptr) - { - if (stricmp(probe->Name, text) == 0) - break; - probe = probe->Next; - } - if (probe == nullptr) - { - break; - } - } - return text; -} - -void ExportEnvironments(const char *filename, uint32_t count, const ReverbContainer **envs) -{ - FString dest = M_GetDocumentsPath() + filename; - - FileWriter *f = FileWriter::Open(dest); - - if (f != nullptr) - { - for (uint32_t i = 0; i < count; ++i) - { - const ReverbContainer *env = envs[i]; - const ReverbContainer *base; - size_t j; - - if ((unsigned int)env->Properties.Environment < 26) - { - base = DefaultEnvironments[env->Properties.Environment]; - } - else - { - base = nullptr; - } - f->Printf("\"%s\" %u %u\n{\n", env->Name, HIBYTE(env->ID), LOBYTE(env->ID)); - for (j = 0; j < countof(ReverbFields); ++j) - { - const FReverbField *ctl = &ReverbFields[j]; - const char *ctlName = ReverbFieldNames[j]; - if (ctlName) - { - if (j == 0 || - (ctl->Float && base->Properties.*ctl->Float != env->Properties.*ctl->Float) || - (ctl->Int && base->Properties.*ctl->Int != env->Properties.*ctl->Int)) - { - f->Printf("\t%s ", ctlName); - if (ctl->Float) - { - float v = env->Properties.*ctl->Float * 1000; - int vi = int(v >= 0.0 ? v + 0.5 : v - 0.5); - f->Printf("%d.%03d\n", vi / 1000, abs(vi % 1000)); - } - else - { - f->Printf("%d\n", env->Properties.*ctl->Int); - } - } - else - { - if ((1 << ctl->Flag) & (env->Properties.Flags ^ base->Properties.Flags)) - { - f->Printf("\t%s %s\n", ctlName, ctl->Flag & env->Properties.Flags ? "true" : "false"); - } - } - } - } - f->Printf("}\n\n"); - } - delete f; - } - else - { - M_StartMessage("Save failed", 1); - } -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, GetValue) -{ - PARAM_PROLOGUE; - PARAM_INT(index); - float v = 0; - - if (index >= 0 && index < (int)countof(ReverbFields)) - { - auto rev = &ReverbFields[index]; - if (rev->Int != nullptr) - { - v = float(CurrentEnv->Properties.*(rev->Int)); - } - else if (rev->Float != nullptr) - { - v = CurrentEnv->Properties.*(rev->Float); - } - else - { - v = !!(CurrentEnv->Properties.Flags & (1 << int(rev->Flag))); - } - } - ACTION_RETURN_FLOAT(v); - return 1; -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, SetValue) -{ - PARAM_PROLOGUE; - PARAM_INT(index); - PARAM_FLOAT(v); - - if (index >= 0 && index < (int)countof(ReverbFields)) - { - auto rev = &ReverbFields[index]; - if (rev->Int != nullptr) - { - v = CurrentEnv->Properties.*(rev->Int) = clamp(int(v), rev->Min, rev->Max); - } - else if (rev->Float != nullptr) - { - v = CurrentEnv->Properties.*(rev->Float) = clamp(float(v), rev->Min / 1000.f, rev->Max / 1000.f); - } - else - { - if (v == 0) CurrentEnv->Properties.Flags &= ~(1 << int(rev->Flag)); - else CurrentEnv->Properties.Flags |= (1 << int(rev->Flag)); - } - } - - ACTION_RETURN_FLOAT(v); - return 1; -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, GrayCheck) -{ - PARAM_PROLOGUE; - ACTION_RETURN_BOOL(CurrentEnv->Builtin); - return 1; -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, GetSelectedEnvironment) -{ - PARAM_PROLOGUE; - if (numret > 1) - { - numret = 2; - ret[1].SetInt(CurrentEnv ? CurrentEnv->ID : -1); - } - if (numret > 0) - { - ret[0].SetString(CurrentEnv ? CurrentEnv->Name : ""); - } - return numret; -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, FillSelectMenu) -{ - PARAM_PROLOGUE; - PARAM_STRING(ccmd); - PARAM_OBJECT(desc, DOptionMenuDescriptor); - desc->mItems.Clear(); - for (auto env = Environments; env != nullptr; env = env->Next) - { - FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name); - FStringf cmd("%s \"%s\"", ccmd.GetChars(), env->Name); - PClass *cls = PClass::FindClass("OptionMenuItemCommand"); - if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem")) - { - auto func = dyn_cast(cls->FindSymbol("Init", true)); - if (func != nullptr) - { - DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew(); - VMValue params[] = { item, &text, FName(cmd).GetIndex(), false, true }; - VMCall(func->Variants[0].Implementation, params, 5, nullptr, 0); - desc->mItems.Push((DMenuItemBase*)item); - } - } - } - return 0; -} - -static TArray> SaveState; - -DEFINE_ACTION_FUNCTION(DReverbEdit, FillSaveMenu) -{ - PARAM_PROLOGUE; - PARAM_OBJECT(desc, DOptionMenuDescriptor); - desc->mItems.Resize(4); - SaveState.Clear(); - for (auto env = Environments; env != nullptr; env = env->Next) - { - if (!env->Builtin) - { - int index = (int)SaveState.Push(std::make_pair(env, false)); - - FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name); - PClass *cls = PClass::FindClass("OptionMenuItemReverbSaveSelect"); - if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem")) - { - auto func = dyn_cast(cls->FindSymbol("Init", true)); - if (func != nullptr) - { - DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew(); - VMValue params[] = { item, &text, index, FName("OnOff").GetIndex() }; - VMCall(func->Variants[0].Implementation, params, 4, nullptr, 0); - desc->mItems.Push((DMenuItemBase*)item); - } - } - } - } - return 0; -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, GetSaveSelection) -{ - PARAM_PROLOGUE; - PARAM_INT(index); - bool res = false; - if ((unsigned)index <= SaveState.Size()) - { - res = SaveState[index].second; - } - ACTION_RETURN_BOOL(res); -} - -DEFINE_ACTION_FUNCTION(DReverbEdit, ToggleSaveSelection) -{ - PARAM_PROLOGUE; - PARAM_INT(index); - if ((unsigned)index <= SaveState.Size()) - { - SaveState[index].second = !SaveState[index].second; - } - return 0; -} - - -CCMD(savereverbs) -{ - if (SaveState.Size() == 0) return; - - TArray toSave; - - for (auto &p : SaveState) - { - if (p.second) toSave.Push(p.first); - } - ExportEnvironments(reverbsavename, toSave.Size(), &toSave[0]); - SaveState.Clear(); -} - -static void SelectEnvironment(const char *envname) -{ - for (auto env = Environments; env != nullptr; env = env->Next) - { - if (!strcmp(env->Name, envname)) - { - CurrentEnv = env; - SavedProperties = env->Properties; - if (eaxedit_test) ForcedEnvironment = env; - - // Set up defaults for a new environment based on this one. - int newid = FirstFreeID(env->ID, env->Builtin); - UCVarValue cv; - cv.Int = HIBYTE(newid); - reverbedit_id1.ForceSet(cv, CVAR_Int); - cv.Int = LOBYTE(newid); - reverbedit_id2.ForceSet(cv, CVAR_Int); - FString selectname = SuggestNewName(env); - cv.String = selectname.GetChars(); - reverbedit_name.ForceSet(cv, CVAR_String); - return; - } - } -} - -void InitReverbMenu() -{ - // Make sure that the editor's variables are properly initialized. - SelectEnvironment("Off"); -} - -CCMD(selectenvironment) -{ - if (argv.argc() > 1) - { - auto str = argv[1]; - SelectEnvironment(str); - } - else - InitReverbMenu(); -} - -CCMD(revertenvironment) -{ - if (CurrentEnv != nullptr) - { - CurrentEnv->Properties = SavedProperties; - } -} - -CCMD(createenvironment) -{ - if (S_FindEnvironment(reverbedit_name)) - { - M_StartMessage(FStringf("An environment with the name '%s' already exists", *reverbedit_name), 1); - return; - } - int id = (reverbedit_id1 << 8) + reverbedit_id2; - if (S_FindEnvironment(id)) - { - M_StartMessage(FStringf("An environment with the ID (%d, %d) already exists", *reverbedit_id1, *reverbedit_id2), 1); - return; - } - - auto newenv = new ReverbContainer; - newenv->Builtin = false; - newenv->ID = id; - newenv->Name = copystring(reverbedit_name); - newenv->Next = nullptr; - newenv->Properties = CurrentEnv->Properties; - S_AddEnvironment(newenv); - SelectEnvironment(newenv->Name); -} - -CCMD(reverbedit) -{ - C_DoCommand("openmenu reverbedit"); -} - diff --git a/src/sound/s_reverbedit.cpp b/src/sound/s_reverbedit.cpp new file mode 100644 index 00000000000..abbaceef1ec --- /dev/null +++ b/src/sound/s_reverbedit.cpp @@ -0,0 +1,555 @@ +/* +** +** reverb editor +** +**--------------------------------------------------------------------------- +** Copyright 2005-2016 Randy Heit +** Copyright 2005-2017 Christoph Oelckers +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions +** are met: +** +** 1. Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** 2. Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in the +** documentation and/or other materials provided with the distribution. +** 3. The name of the author may not be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +**--------------------------------------------------------------------------- +** +*/ + +#include "doomtype.h" +#include "s_sound.h" +#include "sc_man.h" +#include "cmdlib.h" +#include "templates.h" +#include "w_wad.h" +#include "i_system.h" +#include "m_misc.h" + +#include "c_cvars.h" +#include "c_dispatch.h" +#include "vm.h" +#include "dobject.h" +#include "menu/menu.h" + +void S_ReadReverbDef (FScanner &sc); + +extern ReverbContainer *ForcedEnvironment; +ReverbContainer *CurrentEnv; +REVERB_PROPERTIES SavedProperties; + +extern FReverbField ReverbFields[]; +extern const char* ReverbFieldNames[]; +extern int NumReverbs; + + +// These are for internal use only and not supposed to be user-settable +CVAR(String, reverbedit_name, "", CVAR_NOSET); +CVAR(Int, reverbedit_id1, 0, CVAR_NOSET); +CVAR(Int, reverbedit_id2, 0, CVAR_NOSET); +CVAR(String, reverbsavename, "", 0); + + +CUSTOM_CVAR(Bool, eaxedit_test, false, CVAR_NOINITCALL) +{ + if (self) + { + ForcedEnvironment = CurrentEnv; + } + else + { + ForcedEnvironment = nullptr; + } +} + +struct EnvFlag +{ + const char *Name; + int CheckboxControl; + unsigned int Flag; +}; + +inline int HIBYTE(int i) +{ + return (i >> 8) & 255; +} + +inline int LOBYTE(int i) +{ + return i & 255; +} + +uint16_t FirstFreeID(uint16_t base, bool builtin) +{ + int tryCount = 0; + int priID = HIBYTE(base); + + // If the original sound is built-in, start searching for a new + // primary ID at 30. + if (builtin) + { + for (priID = 30; priID < 256; ++priID) + { + if (S_FindEnvironment(priID << 8) == nullptr) + { + break; + } + } + if (priID == 256) + { // Oh well. + priID = 30; + } + } + + for (;;) + { + uint16_t lastID = Environments->ID; + const ReverbContainer *env = Environments->Next; + + // Find the lowest-numbered free ID with the same primary ID as base + // If none are available, add 100 to base's primary ID and try again. + // If that fails, then the primary ID gets incremented + // by 1 until a match is found. If all the IDs searchable by this + // algorithm are in use, then you're in trouble. + + while (env != nullptr) + { + if (HIBYTE(env->ID) > priID) + { + break; + } + if (HIBYTE(env->ID) == priID) + { + if (HIBYTE(lastID) == priID) + { + if (LOBYTE(env->ID) - LOBYTE(lastID) > 1) + { + return lastID + 1; + } + } + lastID = env->ID; + } + env = env->Next; + } + if (LOBYTE(lastID) == 255) + { + if (tryCount == 0) + { + base += 100 * 256; + tryCount = 1; + } + else + { + base += 256; + } + } + else if (builtin && lastID == 0) + { + return priID << 8; + } + else + { + return lastID + 1; + } + } +} + +FString SuggestNewName(const ReverbContainer *env) +{ + const ReverbContainer *probe = nullptr; + char text[32]; + size_t len; + int number, numdigits; + + strncpy(text, env->Name, 31); + text[31] = 0; + + len = strlen(text); + while (text[len - 1] >= '0' && text[len - 1] <= '9') + { + len--; + } + number = atoi(text + len); + if (number < 1) + { + number = 1; + } + + if (text[len - 1] != ' ' && len < 31) + { + text[len++] = ' '; + } + + for (; number < 100000; ++number) + { + if (number < 10) numdigits = 1; + else if (number < 100) numdigits = 2; + else if (number < 1000) numdigits = 3; + else if (number < 10000)numdigits = 4; + else numdigits = 5; + if (len + numdigits > 31) + { + len = 31 - numdigits; + } + mysnprintf(text + len, countof(text) - len, "%d", number); + + probe = Environments; + while (probe != nullptr) + { + if (stricmp(probe->Name, text) == 0) + break; + probe = probe->Next; + } + if (probe == nullptr) + { + break; + } + } + return text; +} + +void ExportEnvironments(const char *filename, uint32_t count, const ReverbContainer **envs) +{ + FString dest = M_GetDocumentsPath() + filename; + + FileWriter *f = FileWriter::Open(dest); + + if (f != nullptr) + { + for (uint32_t i = 0; i < count; ++i) + { + const ReverbContainer *env = envs[i]; + const ReverbContainer *base; + size_t j; + + if ((unsigned int)env->Properties.Environment < 26) + { + base = DefaultEnvironments[env->Properties.Environment]; + } + else + { + base = nullptr; + } + f->Printf("\"%s\" %u %u\n{\n", env->Name, HIBYTE(env->ID), LOBYTE(env->ID)); + for (j = 0; j < NumReverbs; ++j) + { + const FReverbField *ctl = &ReverbFields[j]; + const char *ctlName = ReverbFieldNames[j]; + if (ctlName) + { + if (j == 0 || + (ctl->Float && base->Properties.*ctl->Float != env->Properties.*ctl->Float) || + (ctl->Int && base->Properties.*ctl->Int != env->Properties.*ctl->Int)) + { + f->Printf("\t%s ", ctlName); + if (ctl->Float) + { + float v = env->Properties.*ctl->Float * 1000; + int vi = int(v >= 0.0 ? v + 0.5 : v - 0.5); + f->Printf("%d.%03d\n", vi / 1000, abs(vi % 1000)); + } + else + { + f->Printf("%d\n", env->Properties.*ctl->Int); + } + } + else + { + if ((1 << ctl->Flag) & (env->Properties.Flags ^ base->Properties.Flags)) + { + f->Printf("\t%s %s\n", ctlName, ctl->Flag & env->Properties.Flags ? "true" : "false"); + } + } + } + } + f->Printf("}\n\n"); + } + delete f; + } + else + { + M_StartMessage("Save failed", 1); + } +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, GetValue) +{ + PARAM_PROLOGUE; + PARAM_INT(index); + float v = 0; + + if (index >= 0 && index < NumReverbs) + { + auto rev = &ReverbFields[index]; + if (rev->Int != nullptr) + { + v = float(CurrentEnv->Properties.*(rev->Int)); + } + else if (rev->Float != nullptr) + { + v = CurrentEnv->Properties.*(rev->Float); + } + else + { + v = !!(CurrentEnv->Properties.Flags & (1 << int(rev->Flag))); + } + } + ACTION_RETURN_FLOAT(v); + return 1; +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, SetValue) +{ + PARAM_PROLOGUE; + PARAM_INT(index); + PARAM_FLOAT(v); + + if (index >= 0 && index < NumReverbs) + { + auto rev = &ReverbFields[index]; + if (rev->Int != nullptr) + { + v = CurrentEnv->Properties.*(rev->Int) = clamp(int(v), rev->Min, rev->Max); + } + else if (rev->Float != nullptr) + { + v = CurrentEnv->Properties.*(rev->Float) = clamp(float(v), rev->Min / 1000.f, rev->Max / 1000.f); + } + else + { + if (v == 0) CurrentEnv->Properties.Flags &= ~(1 << int(rev->Flag)); + else CurrentEnv->Properties.Flags |= (1 << int(rev->Flag)); + } + } + + ACTION_RETURN_FLOAT(v); + return 1; +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, GrayCheck) +{ + PARAM_PROLOGUE; + ACTION_RETURN_BOOL(CurrentEnv->Builtin); + return 1; +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, GetSelectedEnvironment) +{ + PARAM_PROLOGUE; + if (numret > 1) + { + numret = 2; + ret[1].SetInt(CurrentEnv ? CurrentEnv->ID : -1); + } + if (numret > 0) + { + ret[0].SetString(CurrentEnv ? CurrentEnv->Name : ""); + } + return numret; +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, FillSelectMenu) +{ + PARAM_PROLOGUE; + PARAM_STRING(ccmd); + PARAM_OBJECT(desc, DOptionMenuDescriptor); + desc->mItems.Clear(); + for (auto env = Environments; env != nullptr; env = env->Next) + { + FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name); + FStringf cmd("%s \"%s\"", ccmd.GetChars(), env->Name); + PClass *cls = PClass::FindClass("OptionMenuItemCommand"); + if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem")) + { + auto func = dyn_cast(cls->FindSymbol("Init", true)); + if (func != nullptr) + { + DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew(); + VMValue params[] = { item, &text, FName(cmd).GetIndex(), false, true }; + VMCall(func->Variants[0].Implementation, params, 5, nullptr, 0); + desc->mItems.Push((DMenuItemBase*)item); + } + } + } + return 0; +} + +static TArray> SaveState; + +DEFINE_ACTION_FUNCTION(DReverbEdit, FillSaveMenu) +{ + PARAM_PROLOGUE; + PARAM_OBJECT(desc, DOptionMenuDescriptor); + desc->mItems.Resize(4); + SaveState.Clear(); + for (auto env = Environments; env != nullptr; env = env->Next) + { + if (!env->Builtin) + { + int index = (int)SaveState.Push(std::make_pair(env, false)); + + FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name); + PClass *cls = PClass::FindClass("OptionMenuItemReverbSaveSelect"); + if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem")) + { + auto func = dyn_cast(cls->FindSymbol("Init", true)); + if (func != nullptr) + { + DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew(); + VMValue params[] = { item, &text, index, FName("OnOff").GetIndex() }; + VMCall(func->Variants[0].Implementation, params, 4, nullptr, 0); + desc->mItems.Push((DMenuItemBase*)item); + } + } + } + } + return 0; +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, GetSaveSelection) +{ + PARAM_PROLOGUE; + PARAM_INT(index); + bool res = false; + if ((unsigned)index <= SaveState.Size()) + { + res = SaveState[index].second; + } + ACTION_RETURN_BOOL(res); +} + +DEFINE_ACTION_FUNCTION(DReverbEdit, ToggleSaveSelection) +{ + PARAM_PROLOGUE; + PARAM_INT(index); + if ((unsigned)index <= SaveState.Size()) + { + SaveState[index].second = !SaveState[index].second; + } + return 0; +} + + +CCMD(savereverbs) +{ + if (SaveState.Size() == 0) return; + + TArray toSave; + + for (auto &p : SaveState) + { + if (p.second) toSave.Push(p.first); + } + ExportEnvironments(reverbsavename, toSave.Size(), &toSave[0]); + SaveState.Clear(); +} + +static void SelectEnvironment(const char *envname) +{ + for (auto env = Environments; env != nullptr; env = env->Next) + { + if (!strcmp(env->Name, envname)) + { + CurrentEnv = env; + SavedProperties = env->Properties; + if (eaxedit_test) ForcedEnvironment = env; + + // Set up defaults for a new environment based on this one. + int newid = FirstFreeID(env->ID, env->Builtin); + UCVarValue cv; + cv.Int = HIBYTE(newid); + reverbedit_id1.ForceSet(cv, CVAR_Int); + cv.Int = LOBYTE(newid); + reverbedit_id2.ForceSet(cv, CVAR_Int); + FString selectname = SuggestNewName(env); + cv.String = selectname.GetChars(); + reverbedit_name.ForceSet(cv, CVAR_String); + return; + } + } +} + +void InitReverbMenu() +{ + // Make sure that the editor's variables are properly initialized. + SelectEnvironment("Off"); +} + +CCMD(selectenvironment) +{ + if (argv.argc() > 1) + { + auto str = argv[1]; + SelectEnvironment(str); + } + else + InitReverbMenu(); +} + +CCMD(revertenvironment) +{ + if (CurrentEnv != nullptr) + { + CurrentEnv->Properties = SavedProperties; + } +} + +CCMD(createenvironment) +{ + if (S_FindEnvironment(reverbedit_name)) + { + M_StartMessage(FStringf("An environment with the name '%s' already exists", *reverbedit_name), 1); + return; + } + int id = (reverbedit_id1 << 8) + reverbedit_id2; + if (S_FindEnvironment(id)) + { + M_StartMessage(FStringf("An environment with the ID (%d, %d) already exists", *reverbedit_id1, *reverbedit_id2), 1); + return; + } + + auto newenv = new ReverbContainer; + newenv->Builtin = false; + newenv->ID = id; + newenv->Name = copystring(reverbedit_name); + newenv->Next = nullptr; + newenv->Properties = CurrentEnv->Properties; + S_AddEnvironment(newenv); + SelectEnvironment(newenv->Name); +} + +CCMD(reverbedit) +{ + C_DoCommand("openmenu reverbedit"); +} + +// This is here because it depends on Doom's resource management and is not universal. +void S_ParseReverbDef () +{ + int lump, lastlump = 0; + + while ((lump = Wads.FindLump ("REVERBS", &lastlump)) != -1) + { + FScanner sc; + sc.OpenLumpNum(lump); + S_ReadReverbDef (sc);; + } + InitReverbMenu(); +} + diff --git a/src/sound/s_soundinternal.h b/src/sound/s_soundinternal.h index 86eac0cdbe7..17cf55e5b33 100644 --- a/src/sound/s_soundinternal.h +++ b/src/sound/s_soundinternal.h @@ -386,3 +386,13 @@ class SoundEngine extern SoundEngine* soundEngine; + +struct FReverbField +{ + int Min, Max; + float REVERB_PROPERTIES::* Float; + int REVERB_PROPERTIES::* Int; + unsigned int Flag; +}; + +