From 8af21a13e74d29391692b13af7cd2eb6957e5658 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Thu, 11 Jun 2020 19:54:35 +1000 Subject: [PATCH] - fix missing terminator in vk_shader.cpp on #ifdef guarded line. --- src/common/rendering/vulkan/shaders/vk_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/rendering/vulkan/shaders/vk_shader.cpp b/src/common/rendering/vulkan/shaders/vk_shader.cpp index cff13547fef..0456061fb63 100644 --- a/src/common/rendering/vulkan/shaders/vk_shader.cpp +++ b/src/common/rendering/vulkan/shaders/vk_shader.cpp @@ -279,7 +279,7 @@ std::unique_ptr VkShaderManager::LoadVertShader(FString shadername code << defines; code << "\n#define MAX_STREAM_DATA " << std::to_string(MAX_STREAM_DATA).c_str() << "\n"; #ifdef NPOT_EMULATION - code << "#define NPOT_EMULATION\n" + code << "#define NPOT_EMULATION\n"; #endif code << shaderBindings; if (!device->UsedDeviceFeatures.shaderClipDistance) code << "#define NO_CLIPDISTANCE_SUPPORT\n";