diff --git a/src/playsim/a_dynlight.cpp b/src/playsim/a_dynlight.cpp index b6feaf277e8..4750dddfaf2 100644 --- a/src/playsim/a_dynlight.cpp +++ b/src/playsim/a_dynlight.cpp @@ -748,7 +748,7 @@ void AActor::AttachLight(unsigned int count, const FLightDefaults *lightdef) AttachedLights.Push(light); } lightdef->ApplyProperties(light); - light->Pos = Pos(); + light->UpdateLocation(); } //==========================================================================