From 8fa1adcc807897203d8afa95825c2cde0a188d84 Mon Sep 17 00:00:00 2001 From: Edoardo Prezioso Date: Wed, 3 Jun 2020 16:58:11 +0200 Subject: [PATCH] Solve merge conflicts. --- src/posix/cocoa/i_system.mm | 17 ----------------- src/posix/i_system.h | 16 ---------------- src/posix/sdl/i_system.cpp | 24 ------------------------ 3 files changed, 57 deletions(-) diff --git a/src/posix/cocoa/i_system.mm b/src/posix/cocoa/i_system.mm index 507ab02dfdb..87ab877f7a9 100644 --- a/src/posix/cocoa/i_system.mm +++ b/src/posix/cocoa/i_system.mm @@ -38,23 +38,6 @@ #include "i_system.h" #include "st_console.h" #include "v_text.h" -<<<<<<< HEAD -#include "x86.h" -#include "cmdlib.h" - -void I_Tactile(int /*on*/, int /*off*/, int /*total*/) -{ -} - - -ticcmd_t* I_BaseTiccmd() -{ - static ticcmd_t emptycmd; - return &emptycmd; -} - -======= ->>>>>>> master double PerfToSec, PerfToMillisec; diff --git a/src/posix/i_system.h b/src/posix/i_system.h index 92fa25f3e4e..d272c8e6d12 100644 --- a/src/posix/i_system.h +++ b/src/posix/i_system.h @@ -69,22 +69,6 @@ void I_StartFrame (void); // Can call D_PostEvent. void I_StartTic (void); -// Asynchronous interrupt functions should maintain private queues -// that are read by the synchronous functions -// to be converted into events. - -<<<<<<< HEAD -void I_Tactile (int on, int off, int total); - -void I_DebugPrint (const char *cp); -======= -// Either returns a null ticcmd, -// or calls a loadable driver to build it. -// This ticcmd will then be modified by the gameloop -// for normal input. -ticcmd_t *I_BaseTiccmd (void); ->>>>>>> master - // Print a console string void I_PrintStr (const char *str); diff --git a/src/posix/sdl/i_system.cpp b/src/posix/sdl/i_system.cpp index 6f13c12c5c8..2b588404848 100644 --- a/src/posix/sdl/i_system.cpp +++ b/src/posix/sdl/i_system.cpp @@ -30,22 +30,6 @@ #include "version.h" #include "x86.h" -<<<<<<< HEAD -#include "d_main.h" -#include "network/net.h" -#include "g_game.h" -#include "c_dispatch.h" - -#include "gameconfigfile.h" - -extern "C" -{ - double SecondsPerCycle = 1e-8; - double CyclesPerSecond = 1e8; -} -======= ->>>>>>> master - #ifndef NO_GTK bool I_GtkAvailable (); int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad); @@ -56,15 +40,7 @@ int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad double PerfToSec, PerfToMillisec; -<<<<<<< HEAD -void I_Tactile (int /*on*/, int /*off*/, int /*total*/) -{ -} - -void I_BeginRead(void) -======= void I_SetIWADInfo() ->>>>>>> master { }