From dc3b36ebda1ca29384f5dd72aacfd4e7cbae05c3 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 12 Jan 2020 23:22:41 +0100 Subject: [PATCH] - we are past 4.3 now. --- src/version.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/version.h b/src/version.h index de564c2ff97..d46902acb48 100644 --- a/src/version.h +++ b/src/version.h @@ -41,20 +41,20 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "4.3pre" +#define VERSIONSTR "4.4pre" // The version as seen in the Windows resource -#define RC_FILEVERSION 4,2,9999,0 -#define RC_PRODUCTVERSION 4,2,9999,0 +#define RC_FILEVERSION 4,3,9999,0 +#define RC_PRODUCTVERSION 4,3,9999,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 -#define VER_MINOR 3 +#define VER_MINOR 4 #define VER_REVISION 0 // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! #define ENG_MAJOR 4 -#define ENG_MINOR 3 +#define ENG_MINOR 4 #define ENG_REVISION 0 // Version identifier for network games.