<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -64,9 +64,10 @@ local TypeUpdate = function(self, event, i)
 		bar.bg:SetVertexColor(r * mu, g * mu, b * mu)
 	end
 
-	local start, dur, ready = GetRuneCooldown(i)
 	if type then
+		local start, dur, ready = GetRuneCooldown(i)
 		if not ready then
+			bar.finish = start + dur
 			bar:SetScript(&quot;OnUpdate&quot;, OnUpdate)
 		else
 			bar:SetScript(&quot;OnUpdate&quot;, nil)</diff>
      <filename>elements/runebar.lua</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>d8542ca477cddd12a2a7a886de2fced475b29134</id>
    </parent>
  </parents>
  <author>
    <name>Zariel</name>
    <email>c.bannister@gmail.com</email>
  </author>
  <url>http://github.com/Zariel/ouf/commit/5dc2adb6dd8e0371352b23099b396d4a645dd4c8</url>
  <id>5dc2adb6dd8e0371352b23099b396d4a645dd4c8</id>
  <committed-date>2009-11-10T09:36:19-08:00</committed-date>
  <authored-date>2009-11-10T09:36:19-08:00</authored-date>
  <message>Fix runes not updating</message>
  <tree>40b38f307109fecdd286c86d1d6facac1cc58b63</tree>
  <committer>
    <name>Zariel</name>
    <email>c.bannister@gmail.com</email>
  </committer>
</commit>
