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Description: PyGame mirror for GSOC
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Clone URL: git://github.com/ab3/pygame-mirror.git
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file .Python Loading commit data...
file .gitignore
file LGPL Mon Mar 17 18:08:39 -0700 2008 Moved LGPL and added missing files to MSIS scri... [lenard]
file MANIFEST.in
file MakePrebuilt71.bat Mon Dec 22 13:54:36 -0800 2008 Windows prebuilts: Python 2.6 preparation git-... [lenard]
file MakePrebuilt90.bat Sat Jan 03 18:51:34 -0800 2009 merging in branches/msvcr90 for Python 2.6/3.0 ... [lenard]
file Makefile Mon Apr 14 22:39:07 -0700 2008 added a 'make check' git-svn-id: svn://seul.or... [illume]
file Setup
file Setup.bak
file Setup.in
file Setup_Darwin.in
file Setup_Win_Common.in
file WHATSNEW
file bdist_mpkg_support.py
file bdist_mpkg_support.pyc Fri Aug 21 18:41:38 -0700 2009 test git clone [ab3]
directory bin/ Sat May 30 03:44:48 -0700 2009 svn fetch [ab3]
file bundle_docs.py Tue Mar 18 13:39:32 -0700 2008 added Python script to make docs/examples tarba... [lenard]
file camera_mac_tmp.m
file check_test.py
file config.py
file config_darwin.py Sat Aug 22 07:55:22 -0700 2009 test [ab3]
file config_darwin.pyc Fri Aug 21 18:41:38 -0700 2009 test git clone [ab3]
file config_msys.py
file config_unix.py Fri May 01 18:03:14 -0700 2009 merging with python3 branch r 2048 git-svn-id:... [lenard]
file config_win.py Fri May 01 18:03:14 -0700 2009 merging with python3 branch r 2048 git-svn-id:... [lenard]
directory configtest/
file configure Sat Jul 17 14:15:30 -0700 2004 psuedo Makefile and configure git-svn-id: svn... [pygame]
directory dist/ Fri Aug 21 19:33:07 -0700 2009 svn fetch [ab3]
file distutils_mods.py Wed Apr 13 18:03:22 -0700 2005 some fixes for building with mingw and msys on ... [illume]
file dll.py Tue Jan 27 16:30:55 -0800 2009 Updated msys config to use a fake PORTTIME vari... [illume]
directory docs/ Fri May 01 18:03:14 -0700 2009 merging with python3 branch r 2048 git-svn-id:... [lenard]
directory examples/ Sun May 10 19:27:35 -0700 2009 implement *_tags.py module replacement to *_tes... [lenard]
directory include/
file install.html Thu Apr 10 17:34:58 -0700 2008 install.txt was empty. install words made bette... [illume]
file install.txt
directory lib/ Thu Jul 16 14:13:50 -0700 2009 Midterm [ab3]
file make_prebuilt.py Fri Nov 28 18:32:52 -0800 2008 Give make_prebuilt.py some command line argumen... [lenard]
file makeref.py Sun May 10 07:17:17 -0700 2009 Fixed color.c for Symbian Updated Symbian build... [gamedude]
file mingw32ccompiler.py Sun Feb 10 12:46:12 -0800 2008 MinGW/MSYS build process more automated and DLL... [lenard]
file mingw32distutils.py Tue Feb 26 21:51:28 -0800 2008 small repairs for MinGW build git-svn-id: svn:... [lenard]
file mingwcfg.py Fri May 01 18:03:14 -0700 2009 merging with python3 branch r 2048 git-svn-id:... [lenard]
file mingwcfg.pyc
file msys.py
file msys_build_deps.py Fri May 01 18:03:14 -0700 2009 merging with python3 branch r 2048 git-svn-id:... [lenard]
file msys_link_VC_2008_dlls.py Sat Jan 03 18:51:34 -0800 2009 merging in branches/msvcr90 for Python 2.6/3.0 ... [lenard]
file msysio.py Thu May 07 21:06:56 -0700 2009 Starting to merge in sybian_s60 branch... still... [illume]
file msysio.pyc
directory obj/ Thu Oct 16 16:54:59 -0700 2008 Yet again with that MacOSX and transform git-s... [lenard]
directory prebuilt-template/ Tue Jan 13 20:10:08 -0800 2009 fix porttime Setup.in change git-svn-id: svn:/... [lenard]
directory pygame.egg-info/ Fri Aug 21 19:33:07 -0700 2009 svn fetch [ab3]
file readme.html Tue Jul 29 00:33:18 -0700 2008 changed the version to 1.9.0pre git-svn-id: s... [illume]
file readme.txt Tue Jul 29 00:33:18 -0700 2008 changed the version to 1.9.0pre git-svn-id: s... [illume]
file run_tests.py
file setup.py Thu May 07 09:25:18 -0700 2009 all standard modules build with Python 3.1. Opt... [lenard]
file setup_win_common.py
directory src/
directory symbian/ Sun May 10 07:17:17 -0700 2009 Fixed color.c for Symbian Updated Symbian build... [gamedude]
directory test/ Sat May 30 03:44:48 -0700 2009 svn fetch [ab3]
directory trackmod/
file welcome.bmp Fri Feb 15 23:36:42 -0800 2008 NSIS Windows installer script git-svn-id: svn:... [lenard]
readme.txt
   Pygame Readme
   Version 1.9.0pre Python Game Development
   Originally by Pete Shinners, now an open source community project.
   http://www.pygame.org
   pete@shinners.org

   About

     Pygame is a cross-platfrom library designed to make it easy to
     write multimedia software, such as games, in Python. Pygame
     requires the Python language and SDL multimedia library. It can
     also make use of several other popular libraries.

   Installation

     You should definitely begin by installing a binary package for your
     system. The binary packages usually come with or give the
     information needed for dependencies. Choose an appropriate
     installer for your system and version of python from the pygame
     downloads page. http://www.pygame.org/download.shtml

     Installing from source is fairly automated. The most work will
     involve compiling and installing all the pygame dependencies. Once
     that is done run the "setup.py" script which will attempt to
     auto-configure, build, and install pygame.

     Much more information about installing and compiling is available
     in the install.html file.

   Help

     If you are just getting started with pygame, you should be able to
     get started fairly quickly. Pygame comes with many tutorials and
     introductions. There is also full reference documentation for the
     entire library. Browse the documentation from the documenantation
     index. docs/index.html.

     On the pygame website, there is also an online copy of this
     documentation. You should know that the online documentation stays
     up to date with the development version of pygame in svn. This may
     be a bit newer than the version of pygame you are using.

     Best of all the examples directory has many playable small programs
     which can get started playing with the code right away.

   Credits

     Thanks to everyone who has helped contribute to this library.
     Special thanks are also in order.


     Marcus Von Appen - many changes, and fixes, 1.7.1+ freebsd maintainer.

     Lenard Lindstrom - the 1.8+ windows maintainer.
     
     Brian Fisher - for svn auto builder, bug tracker and many contributions.

     Rene Dudfield - many changes, and fixes, 1.7+ release manager/maintainer.

     Phil Hassey - for his work on the pygame.org website.

     DR0ID for his work on the sprite module.

     Richard Goedeken for his smoothscale function.

     Ulf Ekström for his pixel perfect collision detection code.

     Pete Shinners - orginal author.


     David Clark - for filling the right-hand-man position

     Ed Boraas and Francis Irving - Debian packages

     Maxim Sobolev - FreeBSD packaging

     Bob Ippolito - MacOS and OS X porting (much work!)

     Jan Ekhol, Ray Kelm, and Peter Nicolai - putting up with my early
   design ideas

     Nat Pryce for starting our unit tests

     Dan Richter for documentation work

     TheCorruptor for his incredible logos and graphics

     Nicholas Dudfield - many test improvements.

     Alex Folkner - for pygame-ctypes

     Thanks to those sending in patches and fixes: Niki Spahiev, Gordon
   Tyler, Nathaniel Pryce, Dave Wallace, John Popplewell, Michael Urman,
   Andrew Straw, Michael Hudson, Ole Martin Bjoerndalen, Hervé Cauwelier,
   James Mazer, Lalo Martins, Timothy Stranex, Chad Lester, Matthias
   Spiller, Bo Jangeborg, Dmitry Borisov, Campbell Barton, Diego Essaya,
   Eyal Lotem, Regis Desgroppes, Emmanuel Hainry, Randy Kaelber
   Matthew L Daniel, Nirav Patel, Forrest Voight, Charlie Nolan, 
   Frankie Robertson, John Krukoff, Lorenz Quack, Nick Irvine

     And our bug hunters above and beyond: Angus, Guillaume Proux, Frank
   Raiser, Austin Henry, Kaweh Kazemi, Arturo Aldama, Mike Mulcheck, 
   Michael Benfield, David Lau

   There's many more folks out there who've submitted helpful ideas, kept
   this project going, and basically made my life easer, Thanks!

   Many thank you's for people making documentation comments, and adding to the
   pygame.org wiki.  
   
   Also many thanks for people creating games and putting them on the 
   pygame.org website for others to learn from and enjoy.

   Also a big thanks to Roger Dingledine and the crew at SEUL.ORG for our
   excellent hosting.

   Dependencies

     Pygame is obviously strongly dependent on SDL and Python. It also
     links to and embeds several other smaller libraries. The font
     module relies on SDL_tff, which is dependent on freetype. The mixer
     (and mixer.music) modules depend on SDL_mixer. The image module
     depends on SDL_image, which also can use libjpeg and libpng. The
     transform module has an embedded version of SDL_rotozoom for its
     own rotozoom function. The surfarray module requires the python
     Numeric package for its multidimensional numeric arrays.

   Todo / Ideas (feel free to submit)
     * transform.skew() function
     * transform.scroll() function
     * image filtering (colors,blurs,etc)
     * quake-like console with python interpreter
     * game lobby. client, simple server, and protocol
     * surfarrays should be able to do RGBA along with RGB
     * draw with transparancy
     * draw large sets of primitives with a single call
     * drawing offsets, perhaps as subsurfaces
     * new scale2x, scale3x, and scale4x from hiend3d
     * switch Numeric to numarray (see docs on how to do both)
     * audio resampling

   License

     This library is distributed under GNU LGPL version 2.1, which can
     be found in the file "doc/LGPL". I reserve the right to place
     future versions of this library under a different license.
     http://www.gnu.org/copyleft/lesser.html

     This basically means you can use pygame in any project you want,
     but if you make any changes or additions to pygame itself, those
     must be released with a compatible license. (preferably submitted
     back to the pygame project). Closed source and commercial games are
     fine.

     The programs in the "examples" subdirectory are in the public
     domain.