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Releases: ata4/angrylion-rdp-plus

nightly-build

06 Jan 19:22
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nightly-build Pre-release
Pre-release
Fixed vinnglitch not being reset correctly after n64video_update_screen

This should fix display issues in Doom 64 with filtered VI

Angrylion RDP Plus v1.6

03 Jan 15:35
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  • Added new interpolation mode, which is less blocky than nearest-neighbor and less blurry than bilinear
  • Added integer scaling option
  • Merged Angrylion r113
  • Fast compatibility mode is now the default for new configs
  • Screenshots are saved in their native N64 resolution again (#98)
  • Improved VI performance by fixing a false sharing issue
  • Using major.minor version scheme from now on

Note about the downloads:

  • angrylion-plus.dll - Project64 plugin
  • mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin for Windows
  • mupen64plus-video-angrylion-plus.so - Mupen64Plus plugin for Ubuntu 20.04

Angrylion RDP Plus v1.5 (r8)

20 Aug 17:35
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  • Improved unfiltered mode (#65)
  • Added vsync and exclusive window options (Zilmar plugin only)
  • Added multithreaded rendering compatibility modes, which allows you to choose between speed and compatibility
  • Merged angrylion r111 and r112
  • The window in unfiltered mode is now doubled in size for 320x240ish frames
  • Fixed repeating random noise patterns when multithreaded rendering is enabled (#67)

Note about the downloads:

  • angrylion-plus.dll - Project64 plugin
  • mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin

Angrylion RDP Plus v1.4 (r7)

08 Mar 21:37
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  • The overscan area is now visible on default. It still can be hidden in the options when desired.
  • Improved Linux performance significantly by replacing thread-local storage globals with a struct-based system.
  • Screenshots are now captured in the same size as the output window.
  • Added linear filtering option as an alternative to nearest-neighbor filtering, which was previously the default. Note: this option is unrelated to the 3D texture filtering, it just affects the 2D upscaling of the final render output.
  • Fixed several issues with unfiltered output mode (#32, #51).
  • Fixed incorrect screen offset when using fullscreen on multi-screen systems under Windows (#13).
  • Fixed some multithreading stability issues (#44).
  • Fixed Majora's Mask Bombers Notebook wobbling with filtered output mode (#27).

Note about the downloads:

  • angrylion-plus.dll - Project64 plugin
  • mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin

Angrylion RDP Plus v1.3 (r6)

28 Oct 17:21
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  • Fixed a crash in Perfect Dark and possibly other games when using unfiltered VI modes. (#19, #32)
  • Fixed number of rendering workers not being updated correctly when changes are made while the game is running.

Note about the downloads:

  • angrylion-plus.dll - Project64 plugin
  • mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin

Angrylion RDP Plus v1.2 (r5)

21 Oct 10:43
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  • The original 640x480 window size is now preserved in the Zilmar plugin instead of adjusting it every time the resolution changes.
  • The aspect ratio for unfiltered modes is now derived from filtered mode. (#23)
  • The Zilmar plugin now stores options in a .ini file, which can also be edited by hand with a text editor.
  • The overscan area is now cropped away, which removes some black borders, especially in PAL games. Full overscan output can be re-activated in the options.
  • Made multithreaded rendering a separate option instead of having to set the number of workers to 1.
  • Merged angrylion r110.

Note about the downloads:

  • angrylion-plus.dll - Project64 plugin
  • mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin

Angrylion RDP Plus v1.1 (r4)

22 Sep 15:01
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  • Added plugin support for mupen64plus (only code right now, builds will follow later).
  • Added support for anamorphic widescreen (#13).
  • Doubled the window resolution to 640x480 in unfiltered modes (#3).
  • The main emulation thread no longer participates in multithreaded rendering, which can improve performance in some situations.
  • Changed settings are now saved between runs (#4).
  • Fixed a performance regression in the VI filter (#9).
  • Fixed garbage when opening the Bomber's Notebook in Majora's Mask and possibly in other games as well when the filter is active (#3).
  • Merged angrylion r108 and r109.

Angrylion RDP Plus v1.0 (r3)

27 Aug 15:38
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  • Fixed a crash caused by the VI changes in the previous release.
  • Fixed PAL aspect ratio by changing the output resolution from 640x480 to 768x576.
  • Screenshots are now interpolated directly instead of embedding aspect ratio correction.

Angrylion RDP Plus v0.9 (r2)

26 Aug 19:38
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  • Added temporary aliasing fix for for games that have a vertical resolution beyond 480 pixels.
  • Output window now remembers its previous position and has the correct offset for the status bar.
  • Small performance boost by adjusting some compiler parameters.

Angrylion RDP Plus v0.8 (r1)

08 Aug 18:04
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Pre-release

Initial release, mostly stable but still somewhat unfinished.