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      <name>Roger Ostrander</name>
      <email>atiaxi@gmail.com</email>
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    <message>Fixed the new_from_to bug</message>
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    <message>Removed default key repeat constants.</message>
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    <message>Added Rubygame.disable_key_repeat.</message>
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    <message>Replacing old enable_key_repeat with new one. (Part 2 of 2)</message>
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    <message>Replacing old enable_key_repeat with new one. (Part 1 of 2)</message>
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    <message>Added rg_get_keyrepeat_value helper function.
Will be used to process arguments for enable_key_repeat.</message>
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    <author>
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      <email>atiaxi@gmail.com</email>
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    <message>Backported key repeat code from old rubygame 3.0</message>
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    <message>Removed a harmful and unnecessary NULL-pointer conditional block in Surface#get_at. [#6, #21]</message>
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    <message>Surface (8-bit) get_at should get the color of the pixel.</message>
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    <message>Surface get_at should get the color of a filled surface.</message>
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    <message>Surface get_at should get [0,0,0,0] on a new alpha surface. (But it doesn't.)
Spec commented out until we fix it.</message>
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    <message>Surface get_at should get [0,0,0,255] on a new non-alpha surface.</message>
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    <message>Improved the check for whether Surface has a colorkey. [#21]
Now checks Surface flag, doesn't use pointer comparison.</message>
    <tree>2b9f8390a1b8ddaddc06c077de407a951941650a</tree>
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    <message>Surface should not have colorkey flag after colorkey is set to nil.</message>
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    <message>Surface colorkey should be nil after it is set to nil.</message>
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    <message>Surface should have colorkey flag after colorkey is set.</message>
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    <message>Surface colorkey should be a color after it is set.</message>
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    <message>Surface should not have colorkey flag by default.</message>
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      <name>John Croisant</name>
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    <message>Surface colorkey should be nil by default.</message>
    <tree>ff1cd4e823a2bd594fe461881738261d5fc30c59</tree>
    <committer>
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      <name>John Croisant</name>
      <email>jacius@gmail.com</email>
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    <message>Removed bad NULL-pointer comparison conditional around NamedResource importing code. [#21]</message>
    <tree>69649a78940908e236e0ef57c27a1740ad56f9c3</tree>
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    <author>
      <name>John Croisant</name>
      <email>jacius@gmail.com</email>
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    <message>Build system respects 'debug'. [#20]</message>
    <tree>8e06f0854ae7f38dc603b3f813f8d07f801f58fb</tree>
    <committer>
      <name>John Croisant</name>
      <email>jacius@gmail.com</email>
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      <name>John Croisant</name>
      <email>jacius@gmail.com</email>
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    <message>Added ElCuGo to CREDITS.</message>
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    <committer>
      <name>John Croisant</name>
      <email>jacius@gmail.com</email>
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    <author>
      <name>Elio Cuevas G&#243;mez</name>
      <email>elcugo@gmail.com</email>
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    <message>Applied ElCuGo's patch for #4 &quot;Segfault on x86_64 in extract_rgba_u8_as_u8()&quot;.</message>
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      <email>jacius@gmail.com</email>
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Substitute e.g. 'color', 'music' for [name]</message>
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