From 008b1d83d3330281034b90ca7072722a9f486958 Mon Sep 17 00:00:00 2001 From: rob-bateman Date: Thu, 11 Jul 2013 04:11:39 +0100 Subject: [PATCH] updated changelog and bumped revision number to 4.1.4 --- CHANGELOG.txt | 47 +++++++++++++++++++++++++++++++++++++++++++- src/away3d/Away3D.as | 2 +- 2 files changed, 47 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index f7d7a2445..e79f7aef1 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -165,4 +165,49 @@ - Fix for mesh normals data when using PickingType.SHADER on view.mousePicker. Closes #537 - Fix for incorrect thickness value being get/set on Segment. Closes #392 - Fixed single frame glitch for ambient light on startup of a scene. Closes #410 -- Fix to MeshHelper class for correctly handling CompactSubGeometry classes. Closes #444 \ No newline at end of file +- Fix to MeshHelper class for correctly handling CompactSubGeometry classes. Closes #444 + +4.1.2 +- Upgraded AWD parser to version 2.1 +- Added SphereMaker Command +- Fix to animation errors and container mismatches on Collada parser (Closes #428 & #445) +- Fix for using second normal on SimpleWaterNormalMethod. Closes #558. +- Fixes to memory leaks around animators (Closes #562) +- Moved interleaveBuffers() method from away3d.utils.GeometryUtil to away3d.tools.utils.GeomUtils and removed away3d.utils.GeometryUtil +- Removed dummy COLLADA_ROOT_ container from Collada parser +- Fix to operation of PerspectiveOffCenterLens +- Fix State reseting when device loss experienced for animations +- Added Basic 3D multitouch support +- Extend LookAtController and HoverController to allow upAxis to be defined +- Update Epsilon value in Shadow Methods to be the equivalent of inverse-distance for both point and directional lights +- Re-worked getContainerBounds method to work with translations and rotations of nested containers and entities. +- Added bounds for Segment Sets +- Fixes to Geometry primitive normals +- Fixes to various AssetLoader issues and parser inconsistencies +- Orthographic lens fixed to work with sharedcontext views +- Various fixes to SegmentSet, added support for multiple buffers +- Picking fixes for sharedcontext views +- Added ParticleRotateToPositionNode in particle animators + +4.1.3 +- Fix issue with Segment thickness when sciccorRect is set in a view +- Fixed Bounds.getMeshBounds() +- Fixed index setting of ParticleFollowState +- Fix for sharing context collider with overlapping views + +4.1.4 (Gold) +- Added baseDependency getter to AssetLoader +- New Wireframe regular polygon primitive +- Added getCenter() method to Bounds +- Updated geometry primitives to use scaleU and scaleV +- Code formatting and cleaning +- ASDoc updates in comments +- Updated Bounds to ignore lights +- Fix to unproject (closes #446) +- Add wrapPanAngle to FirstPersonController +- Fix to Wireframe geomtry primitive properties and geometry updates +- Fix for runtime error when removing a lightpicker from a material with a shadow method +- Fix to GradientDiffuseMethod to stop material from disappearing when no lights are applied +- Get rid of compilation warnings in ViewVolume +- Fix for incorrect sorting with blended entities (Closes #605) +- Fix to Loader3D when automatically adding root objects to the scene from an AWD file \ No newline at end of file diff --git a/src/away3d/Away3D.as b/src/away3d/Away3D.as index d72a81170..9d67a9990 100644 --- a/src/away3d/Away3D.as +++ b/src/away3d/Away3D.as @@ -11,6 +11,6 @@ package away3d public static const MINOR_VERSION:uint = 1; - public static const REVISION:uint = 3; + public static const REVISION:uint = 4; } }