###The 2DX Project - Open Source 2D Java Graphics Library
The 2DX Project aims to provide powerful, versatile, and felxible tools for 2D graphics programming in Java.
2DX-GL Core API
2DX-GL (Advanced 2-dimensional Graphics Library) is a standalone, dependency free library that extends the Java2D AWT API by adding more high-level functionality for rendering 2D geometry, effects, animations, physics, and general utilities.
Snap2D
A 2D Java game engine built on 2DX-GL. Snap2D utilizes and extends the 2DX-GL API by re-applying its functionality and providing its own infrastructure for game development. Snap2D aims to provide high performance 2D graphics rendering as well as a wide range of facilities for building games in Java.
Notable features in Snap2D thus far:
-Fast, efficient, high level rendering engines (separate Java2D and OpenGL frameworks)
-99% cross-platform with expandable native library system
-2D World management and conversion framework
-2D timed animation framework (Java2D based)
-OpenGL shader support (JOGL)
-Built in image/texture management
-SnapScript language for fast, portable game scripting
-Physics framework (2DX + Snap2D expansion)
-Built in sound library via Paul Lamb's SoundSystem API
-Integration with NiftyGUI provides support for building effective, high-performance user interfaces
-Math/geometry libraries
-Numerous provided general utilities
Planned features:
-2D lighting engine for JOGL renderer
-Particle system
-(?) Animation editor and bone system
Code in the primary source folders ('snap2d' and 'x2d') is under development and may or may not be complete/working.
If you decide to use 2DX/Snap2D for actual application production, I would appreicate it if you let me know on GitHub or by any other means so that I know to be careful about making changes! You can email me at: bgroe8@gmail.com
The 'builds' folder in the project directory contains the latest development builds. All JARs in this folder include both the base 2DX-GL and Snap2D libraries.
NOTE: These JARs are typically stable, but may not have all features fully implemented or complete.
Read the commit notes for detailed update information.
2DX-GL 1st Edition (v.1.0)
Project dev status: API-Stable
To-do (next commit):
Snap2D
Project dev status: API-Alpha
To-do (in development):
-2D Tile/Map system
-Snap2D physics package (in development)
-Continued improvements to OpenGL rendering engine
Follow @The2DXProject on Twitter for real-time updates on development of the project!
Additional credits:
Snap2D Sound API utilizes SoundSystem for Java by Paul Lamb [www.paulscode.com]
Snap2D integrates with NiftyGUI by void256 [http://nifty-gui.lessvoid.com/]
OpenGL renderer utilizes JOGL 2.0 by JogAmp [www.jogamp.org]
Special Thanks
Julien Gouesse and Sven Gothel (JogAmp)