/*
* CompoundCreature.h
* openc2e
*
* Created by Alyssa Milburn on Mon Jul 7 2008.
* Copyright (c) 2008 Alyssa Milburn. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*/
#include "CompoundAgent.h"
#include "CreatureAgent.h"
class CompoundCreature : public CompoundAgent, public CreatureAgent {
protected:
Agent *getAgent() { return this; }
public:
CompoundCreature(unsigned char _family, unsigned int plane, std::string spritefile, unsigned int firstimage, unsigned int imagecount);
virtual ~CompoundCreature();
void tick();
};
/* vim: set noet: */