<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -127,7 +127,10 @@ void Creature::addGene(gene *g) {
 }
 
 void Creature::ageCreature() {
-	if (stage &gt;= senile) return; // TODO
+	if (stage &gt;= senile) {
+		die();
+		return;
+	} //previously we just returned
 	
 	stage = (lifestage)((int)stage + 1);
 	processGenes();</diff>
      <filename>src/Creature.cpp</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>63857bc7de32fe28026cba98331313a10b3a9b69</id>
    </parent>
  </parents>
  <author>
    <name>expwnent</name>
    <email>zenethor@comcast.net</email>
  </author>
  <url>http://github.com/ccdevnet/openc2e/commit/184b38c25296fe04d2c9e79e3f293c3b87339ab1</url>
  <id>184b38c25296fe04d2c9e79e3f293c3b87339ab1</id>
  <committed-date>2009-01-16T00:21:02-08:00</committed-date>
  <authored-date>2009-01-15T16:04:46-08:00</authored-date>
  <message>Made it so that creatures will die if they age past senile.</message>
  <tree>6301b4b7be77c15315a91926f55f1328780b2f25</tree>
  <committer>
    <name>Alyssa Milburn</name>
    <email>fuzzie@fuzzie.org</email>
  </committer>
</commit>
