celtic / akari

My attempt at bringing light to operating system development.

akari / arch.cpp
100644 38 lines (31 sloc) 0.683 kb
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#include <arch.hpp>
#include <debug.hpp>
#include <Akari.hpp>
#include <Memory.hpp>
 
void __cxa_pure_virtual() {
AkariPanic("__cxa_pure_virtual called");
}
 
void *operator new(size_t n) {
ASSERT(Akari);
ASSERT(Akari->memory);
return Akari->memory->alloc(n);
}
 
void *operator new[](size_t n) {
ASSERT(Akari);
ASSERT(Akari->memory);
return Akari->memory->alloc(n);
}
 
void *operator new(size_t, void *p) {
return p;
}
 
void operator delete(void *p) {
ASSERT(Akari);
ASSERT(Akari->memory);
return Akari->memory->free(p);
}
 
void operator delete[](void *p) {
// These assertions seem quite wasteful.
ASSERT(Akari);
ASSERT(Akari->memory);
return Akari->memory->free(p);
}