<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -56,7 +56,7 @@ void vultures_init_sound(void)
 		return;
 	}
 
-	if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 1024) &lt; 0) {
+	if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 4096) &lt; 0) {
 		vultures_opts.play_effects = 0;
 		vultures_opts.play_music = 0;
 		vultures_sound_inited = 0;</diff>
      <filename>vultures/vultures_sound.cpp</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>9e40b57ec1de66aad4a93ba9e2cd26a482b35066</id>
    </parent>
  </parents>
  <author>
    <name>Andrius &#352;tikonas</name>
    <email>stikonas@gmail.com</email>
  </author>
  <url>http://github.com/clivecrous/vultures/commit/3e81123da1cea37ebb9b9f2d84467fb4dc475caa</url>
  <id>3e81123da1cea37ebb9b9f2d84467fb4dc475caa</id>
  <committed-date>2009-07-01T11:34:48-07:00</committed-date>
  <authored-date>2009-07-01T11:34:48-07:00</authored-date>
  <message>Stuttering sound with small buffer
Andrius had problems with sound stuttering with a smaller sound buffer and in my opinion a larger buffer cannot do any harm so I've applied this patch, which he sent me.
Clive</message>
  <tree>7076cdbdff0bc32dcd35f24b9b4d5ec5823f4e85</tree>
  <committer>
    <name>Clive Crous</name>
    <email>clive@crous.co.za</email>
  </committer>
</commit>
