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[airplay] first commit of airplay port. Thanks for Аксёнов Максим's c…
…ontribution!
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walzer
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Mar 23, 2011
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includepaths | ||
{ | ||
. | ||
.. | ||
"Collision" | ||
"Collision/Shapes" | ||
"Common" | ||
"Dynamics" | ||
"Dynamics/Contacts" | ||
"Dynamics/Joints" | ||
} | ||
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files | ||
{ | ||
("Box2D") | ||
"*.h" | ||
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("Box2D/Collision/Shapes") | ||
[Collision/Shapes] | ||
"*.h" | ||
"*.cpp" | ||
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("Box2D/Collision") | ||
[Collision] | ||
"*.h" | ||
"*.cpp" | ||
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("Box2D/Common") | ||
[Common] | ||
"*.h" | ||
"*.cpp" | ||
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("Box2D/Dynamics/Contacts") | ||
[Dynamics/Contacts] | ||
"*.h" | ||
"*.cpp" | ||
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("Box2D/Dynamics/Joints") | ||
[Dynamics/Joints] | ||
"*.h" | ||
"*.cpp" | ||
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("Box2D/Dynamics") | ||
[Dynamics] | ||
"*.h" | ||
"*.cpp" | ||
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} | ||
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[Trace] | ||
GAME <0 or 1> Game Channel | ||
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[Assert] | ||
GAME <0 or 1> Game Assert Channel |
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[S3E] | ||
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MemSize=[s3e]SCREENSIZE + 50331648 | ||
MemFlags0=USE_STACK_ALLOCATOR | ||
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[Trace] | ||
GAME=1 | ||
IW_GL=1 | ||
IW_GL_VERBOSE=1 | ||
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[gl] | ||
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options | ||
{ | ||
s3e-data-dir="../Resource" | ||
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} | ||
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subprojects | ||
{ | ||
IwGL | ||
Box2D | ||
cocos2dx | ||
} | ||
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files | ||
{ | ||
[Main] | ||
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Main.h | ||
Main.cpp | ||
(../) | ||
AppDelegate.h | ||
AppDelegate.cpp | ||
HelloWorldScene.h | ||
HelloWorldScene.cpp | ||
} | ||
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// Application main file. | ||
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#include "Main.h" | ||
#include "AppDelegate.h" | ||
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int main() | ||
{ | ||
AppDelegate* app; | ||
int nRet = 0; | ||
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app = new AppDelegate; | ||
nRet = cocos2d::CCApplication::sharedApplication().Run();; | ||
delete app; | ||
return nRet; | ||
} |
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#ifndef MAIN_H | ||
#define MAIN_H | ||
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#endif |
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defines | ||
{ | ||
TARGET_OS_IPHONE=1 | ||
} | ||
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includepaths | ||
{ | ||
. | ||
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"./chipmunk" | ||
"./chipmunk/include/chipmunk" | ||
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} | ||
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files | ||
{ | ||
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("chipmunk/include/chipmunk") | ||
[include] | ||
"*.h" | ||
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("chipmunk/include/chipmunk/constraints") | ||
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[include/constraints] | ||
"*.h" | ||
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("chipmunk/src") | ||
[src] | ||
"*.c" | ||
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("chipmunk/src/constraints") | ||
[src/constraints] | ||
"*.c" | ||
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} | ||
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debug_define COCOS2D_DEBUG = 1 | ||
debug_define _DEBUG = 1 | ||
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defines | ||
{ | ||
GL_GLEXT_PROTOTYPES = 1 | ||
AIRPLAY = 1 | ||
CC_UNDER_AIRPLAY = 1 | ||
} | ||
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options | ||
{ | ||
module_path="cocos2dx/platform/third_party/airplay/" | ||
} | ||
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subprojects | ||
{ | ||
zlib | ||
expat | ||
} | ||
includepaths | ||
{ | ||
. | ||
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"./cocos2dx/" | ||
"./cocos2dx/include" | ||
} | ||
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files | ||
{ | ||
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("cocos2dx") | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/actions") | ||
[actions] | ||
"*.cpp" | ||
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("cocos2dx/base_nodes") | ||
[base_nodes] | ||
"*.cpp" | ||
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("cocos2dx/cocoa") | ||
[cocoa] | ||
"*.cpp" | ||
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("cocos2dx/effects") | ||
[effects] | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/event_dispatcher") | ||
[event_dispatcher] | ||
"*.cpp" | ||
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("cocos2dx/include") | ||
[include] | ||
"*.h" | ||
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("cocos2dx/keypad_dispatcher") | ||
[keypad_dispatcher] | ||
"*.cpp" | ||
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("cocos2dx/label_nodes") | ||
[label_nodes] | ||
"*.cpp" | ||
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("cocos2dx/layers_scenes_transitions_nodes") | ||
[layers_scenes_transitions_nodes] | ||
"*.cpp" | ||
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("cocos2dx/menu_nodes") | ||
[menu_nodes] | ||
"*.cpp" | ||
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("cocos2dx/misc_nodes") | ||
[misc_nodes] | ||
"*.cpp" | ||
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("cocos2dx/particle_nodes") | ||
[particle_nodes] | ||
"*.cpp" | ||
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("cocos2dx/platform") | ||
[platforms] | ||
"*.h" | ||
"platform.cpp" | ||
"CCTransition_mobile.cpp" | ||
"CCThread.cpp" | ||
"CCStdC.cpp" | ||
"CCParticleSystemPoint_mobile.cpp" | ||
"CCNode_mobile.cpp" | ||
"CCMenu_mobile.cpp" | ||
"CCLayer_mobile.cpp" | ||
"CCGrid_mobile.cpp" | ||
"CCGL.cpp" | ||
"CCDirector_mobile.cpp" | ||
"CCCommon.cpp" | ||
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("cocos2dx/platform/airplay") | ||
[platforms/airplay] | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/sprite_nodes") | ||
[sprite_nodes] | ||
"*.cpp" | ||
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("cocos2dx/support") | ||
[support] | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/support/data_support") | ||
[support/data_support] | ||
"*.h" | ||
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("cocos2dx/support/file_support") | ||
[support/file_support] | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/support/image_support") | ||
[support/image_support] | ||
"*.h" | ||
"*.cpp" | ||
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("cocos2dx/support/opengl_support") | ||
[support/opengl_support] | ||
# "*.h" | ||
# "*.cpp" | ||
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("cocos2dx/support/zip_support") | ||
[support/zip_support] | ||
"*.cpp" | ||
"*.h" | ||
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("cocos2dx/textures") | ||
[textures] | ||
"*.cpp" | ||
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("cocos2dx/tileMap_parallax_nodes") | ||
[tileMap_parallax_nodes] | ||
"*.cpp" | ||
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("cocos2dx/touch_dispatcher") | ||
[touch_dispatcher] | ||
"*.cpp" | ||
} | ||
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