From 4c99a47fb67e297ef3e56ac098817bd567251a56 Mon Sep 17 00:00:00 2001 From: codereader Date: Fri, 29 Jul 2022 09:04:12 +0200 Subject: [PATCH] #6021: Refactoring in SoundChooser --- radiant/ui/common/SoundChooser.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/radiant/ui/common/SoundChooser.cpp b/radiant/ui/common/SoundChooser.cpp index 7f940cd959..eff37916da 100644 --- a/radiant/ui/common/SoundChooser.cpp +++ b/radiant/ui/common/SoundChooser.cpp @@ -215,16 +215,15 @@ const std::string& SoundChooser::getSelectedShader() const return _selectedShader; } -// Set the selected sound shader, and focuses the treeview to the new selection void SoundChooser::setSelectedShader(const std::string& shader) { - _treeView->SetSelectedElement(shader, _columns.leafName); + _treeView->SetSelectedDeclName(shader); } void SoundChooser::handleSelectionChange() { _selectedShader = !_treeView->IsDirectorySelected() ? - _treeView->GetSelectedElement(_columns.leafName) : std::string(); + _treeView->GetSelectedDeclName() : std::string(); // Notify the preview widget about the change _preview->setSoundShader(_selectedShader);