Skip to content

Commit

Permalink
#5585: Declare stage flags to python
Browse files Browse the repository at this point in the history
  • Loading branch information
codereader committed Apr 11, 2021
1 parent 857044f commit 59f4ba1
Showing 1 changed file with 16 additions and 0 deletions.
16 changes: 16 additions & 0 deletions plugins/script/interfaces/ShaderSystemInterface.cpp
Expand Up @@ -289,6 +289,22 @@ void ShaderSystemInterface::registerInterface(py::module& scope, py::dict& globa
material.def("duplicateStage", &ScriptMaterial::duplicateStage);
material.def("swapStagePosition", &ScriptMaterial::swapStagePosition);

// Stage Flags
py::enum_<IShaderLayer::Flags>(stage, "Flag")
.value("IGNORE_ALPHATEST", IShaderLayer::FLAG_IGNORE_ALPHATEST)
.value("FILTER_NEAREST", IShaderLayer::FLAG_FILTER_NEAREST)
.value("FILTER_LINEAR", IShaderLayer::FLAG_FILTER_LINEAR)
.value("HIGHQUALITY", IShaderLayer::FLAG_HIGHQUALITY)
.value("FORCE_HIGHQUALITY", IShaderLayer::FLAG_FORCE_HIGHQUALITY)
.value("NO_PICMIP", IShaderLayer::FLAG_NO_PICMIP)
.value("MASK_RED", IShaderLayer::FLAG_MASK_RED)
.value("MASK_GREEN", IShaderLayer::FLAG_MASK_GREEN)
.value("MASK_BLUE", IShaderLayer::FLAG_MASK_BLUE)
.value("MASK_ALPHA", IShaderLayer::FLAG_MASK_ALPHA)
.value("MASK_DEPTH", IShaderLayer::FLAG_MASK_DEPTH)
.value("IGNORE_DEPTH", IShaderLayer::FLAG_IGNORE_DEPTH)
.export_values();

// Shader Stage
stage.def(py::init<const IShaderLayer::Ptr&>());
stage.def("getType", &ScriptMaterialStage::getType);
Expand Down

0 comments on commit 59f4ba1

Please sign in to comment.