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#6021: Introduce ThreadedDeclarationTreePopulator as shared base for …
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…all the populators dealing with IDeclaration trees
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codereader committed Jul 29, 2022
1 parent 02bf1b0 commit 8aecb59
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Showing 13 changed files with 50 additions and 24 deletions.
22 changes: 22 additions & 0 deletions libs/wxutil/dataview/ThreadedDeclarationTreePopulator.h
@@ -0,0 +1,22 @@
#pragma once

#include "DeclarationTreeView.h"
#include "ThreadedResourceTreePopulator.h"

namespace wxutil
{

/**
* Shared ThreadedResourceTreePopulator implementation specialising on populating
* trees of IDeclaration elements.
*/
class ThreadedDeclarationTreePopulator :
public ThreadedResourceTreePopulator
{
public:
ThreadedDeclarationTreePopulator(const DeclarationTreeView::Columns& columns) :
ThreadedResourceTreePopulator(columns)
{}
};

}
6 changes: 3 additions & 3 deletions plugins/dm.editing/ThreadedEntityDefPopulator.h
Expand Up @@ -7,14 +7,14 @@

#include "wxutil/Bitmap.h"
#include "wxutil/dataview/DeclarationTreeView.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/TreeViewItemStyle.h"

namespace ui
{

class ThreadedEntityDefPopulator :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -24,7 +24,7 @@ class ThreadedEntityDefPopulator :

public:
ThreadedEntityDefPopulator(const wxutil::DeclarationTreeView::Columns& columns, const std::string& iconName) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{
// Get the list of favourites
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6 changes: 3 additions & 3 deletions radiant/ui/animationpreview/MD5AnimationViewer.cpp
Expand Up @@ -11,7 +11,7 @@
#include "ifavourites.h"
#include "wxutil/Bitmap.h"
#include "wxutil/dataview/ResourceTreeViewToolbar.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/TreeViewItemStyle.h"

namespace ui
Expand All @@ -21,7 +21,7 @@ namespace ui
* Visitor class to retrieve modelDefs and add them to folders.
*/
class ThreadedModelDefLoader final :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -33,7 +33,7 @@ class ThreadedModelDefLoader final :

public:
ThreadedModelDefLoader(const wxutil::DeclarationTreeView::Columns& columns) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{
// Get the list of favourites
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6 changes: 3 additions & 3 deletions radiant/ui/common/ShaderSelector.cpp
Expand Up @@ -23,7 +23,7 @@
#include <functional>

#include "ifavourites.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/TreeViewItemStyle.h"

namespace ui
Expand All @@ -41,7 +41,7 @@ namespace
* Visitor class to retrieve material names and add them to folders.
*/
class ThreadedMaterialLoader final :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -54,7 +54,7 @@ class ThreadedMaterialLoader final :

public:
ThreadedMaterialLoader(const wxutil::DeclarationTreeView::Columns& columns, const ShaderSelector::PrefixList& prefixes) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns),
_prefixes(prefixes)
{
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6 changes: 3 additions & 3 deletions radiant/ui/common/SkinChooser.cpp
Expand Up @@ -9,7 +9,7 @@

#include "ifavourites.h"
#include "debugging/ScopedDebugTimer.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/TreeView.h"
#include "wxutil/dataview/TreeViewItemStyle.h"
#include "wxutil/dataview/VFSTreePopulator.h"
Expand All @@ -30,7 +30,7 @@ namespace
* Visitor class to retrieve skin names and add them to folders.
*/
class ThreadedSkinLoader final :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -48,7 +48,7 @@ namespace
public:
ThreadedSkinLoader(const wxutil::DeclarationTreeView::Columns& columns, const std::string& model,
wxDataViewItem& allSkinsItem, wxDataViewItem& matchingSkinsItem) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns),
_allSkinsItem(allSkinsItem),
_matchingSkinsItem(matchingSkinsItem),
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6 changes: 3 additions & 3 deletions radiant/ui/common/SoundChooser.cpp
Expand Up @@ -6,7 +6,7 @@
#include "ifavourites.h"
#include "registry/registry.h"

#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/VFSTreePopulator.h"
#include "wxutil/dataview/TreeViewItemStyle.h"
#include "wxutil/dataview/ResourceTreeViewToolbar.h"
Expand Down Expand Up @@ -97,7 +97,7 @@ class SoundShaderPopulator :

// Local class for loading sound shader definitions in a separate thread
class ThreadedSoundShaderLoader :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
// Column specification struct
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -106,7 +106,7 @@ class ThreadedSoundShaderLoader :

// Construct and initialise variables
ThreadedSoundShaderLoader(const wxutil::DeclarationTreeView::Columns& columns) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{}

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2 changes: 1 addition & 1 deletion radiant/ui/eclasstree/EClassTreeBuilder.cpp
Expand Up @@ -18,7 +18,7 @@ namespace
}

EClassTreeBuilder::EClassTreeBuilder(const wxutil::DeclarationTreeView::Columns& columns) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{
// Get the list of favourites
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4 changes: 2 additions & 2 deletions radiant/ui/eclasstree/EClassTreeBuilder.h
Expand Up @@ -3,7 +3,7 @@
#include "ieclass.h"

#include "wxutil/dataview/DeclarationTreeView.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"

#include <wx/icon.h>

Expand All @@ -16,7 +16,7 @@ namespace ui
* Visitor class to retrieve entityDef names and sort them into the hierarchy tree.
*/
class EClassTreeBuilder final :
public wxutil::ThreadedResourceTreePopulator,
public wxutil::ThreadedDeclarationTreePopulator,
public EntityClassVisitor
{
private:
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2 changes: 1 addition & 1 deletion radiant/ui/materials/MaterialPopulator.cpp
Expand Up @@ -148,7 +148,7 @@ struct ShaderNameFunctor

// Construct and initialise variables
MaterialPopulator::MaterialPopulator(const MaterialTreeView::TreeColumns& columns) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{
_favourites = GlobalFavouritesManager().getFavourites(decl::getTypeName(decl::Type::Material));
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4 changes: 2 additions & 2 deletions radiant/ui/materials/MaterialPopulator.h
Expand Up @@ -2,14 +2,14 @@

#include <set>

#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "MaterialTreeView.h"

namespace ui
{

class MaterialPopulator :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const MaterialTreeView::TreeColumns& _columns;
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6 changes: 3 additions & 3 deletions radiant/ui/particles/ThreadedParticlesLoader.h
Expand Up @@ -5,7 +5,7 @@
#include "debugging/ScopedDebugTimer.h"

#include "wxutil/dataview/DeclarationTreeView.h"
#include "wxutil/dataview/ThreadedResourceTreePopulator.h"
#include "wxutil/dataview/ThreadedDeclarationTreePopulator.h"
#include "wxutil/dataview/TreeViewItemStyle.h"

namespace ui
Expand All @@ -16,7 +16,7 @@ namespace ui
* treemodel.
*/
class ThreadedParticlesLoader final :
public wxutil::ThreadedResourceTreePopulator
public wxutil::ThreadedDeclarationTreePopulator
{
private:
const wxutil::DeclarationTreeView::Columns& _columns;
Expand All @@ -25,7 +25,7 @@ class ThreadedParticlesLoader final :

public:
ThreadedParticlesLoader(const wxutil::DeclarationTreeView::Columns& columns) :
ThreadedResourceTreePopulator(columns),
ThreadedDeclarationTreePopulator(columns),
_columns(columns)
{
// Get the list of favourites
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1 change: 1 addition & 0 deletions tools/msvc/wxutillib.vcxproj
Expand Up @@ -141,6 +141,7 @@
<ClInclude Include="..\..\libs\wxutil\dataview\KeyValueTable.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\ResourceTreeView.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\ResourceTreeViewToolbar.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\ThreadedDeclarationTreePopulator.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\ThreadedResourceTreePopulator.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\TreeModel.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\TreeModelFilter.h" />
Expand Down
3 changes: 3 additions & 0 deletions tools/msvc/wxutillib.vcxproj.filters
Expand Up @@ -157,6 +157,9 @@
</ClInclude>
<ClInclude Include="..\..\libs\wxutil\DeclarationSourceView.h" />
<ClInclude Include="..\..\libs\wxutil\DefinitionView.h" />
<ClInclude Include="..\..\libs\wxutil\dataview\ThreadedDeclarationTreePopulator.h">
<Filter>dataview</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\libs\wxutil\dialog\MessageBox.cpp">
Expand Down

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