From 9c3d3139fa1ff86ccd68541c5fa16d281b030316 Mon Sep 17 00:00:00 2001 From: codereader Date: Sun, 7 Mar 2021 14:41:17 +0100 Subject: [PATCH] #2132: The grid should write to the depth buffer, to allow for better visualisation of objects near the XY plane --- radiant/camera/CamWnd.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/radiant/camera/CamWnd.cpp b/radiant/camera/CamWnd.cpp index 67bc85f699..a08e84cecc 100644 --- a/radiant/camera/CamWnd.cpp +++ b/radiant/camera/CamWnd.cpp @@ -603,7 +603,7 @@ void CamWnd::drawGrid() glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_1D); - glDisable(GL_DEPTH_TEST); + glEnable(GL_DEPTH_TEST); glDisable(GL_BLEND); glLineWidth(1); @@ -635,6 +635,8 @@ void CamWnd::drawGrid() glEnd(); glPopMatrix(); + + glDisable(GL_DEPTH_TEST); } void CamWnd::Cam_Draw()