diff --git a/install/gl/zfill_vp.glsl b/install/gl/zfill_vp.glsl index 0bd5c680a6..3d4092f808 100644 --- a/install/gl/zfill_vp.glsl +++ b/install/gl/zfill_vp.glsl @@ -20,7 +20,4 @@ void main() // Apply the stage texture transform to the incoming tex coord, component wise var_TexDiffuse.x = dot(u_DiffuseTextureMatrix[0], attr_TexCoord); var_TexDiffuse.y = dot(u_DiffuseTextureMatrix[1], attr_TexCoord); - - // assign color - gl_FrontColor = gl_Color; }