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#5566: Remove now unused code
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codereader committed Apr 9, 2021
1 parent 613068d commit c580829
Showing 1 changed file with 2 additions and 21 deletions.
23 changes: 2 additions & 21 deletions radiantcore/rendersystem/backend/OpenGLShader.cpp
Expand Up @@ -312,26 +312,7 @@ void OpenGLShader::appendInteractionLayer(const DBSTriplet& triplet)
alphaTest = triplet.diffuse->getAlphaTest();
}

#if 0
// Append a depthfill shader pass if requested (not applicable for
// alpha-test materials)
if (triplet.needDepthFill && alphaTest <= 0.0)
{
// Create depth-buffer fill pass
OpenGLState& zPass = appendDefaultPass();
zPass.setRenderFlag(RENDER_MASKCOLOUR);
zPass.setRenderFlag(RENDER_FILL);
zPass.setRenderFlag(RENDER_CULLFACE);
zPass.setRenderFlag(RENDER_DEPTHTEST);
zPass.setRenderFlag(RENDER_DEPTHWRITE);
zPass.setRenderFlag(RENDER_PROGRAM);

zPass.setSortPosition(OpenGLState::SORT_ZFILL);

zPass.glProgram = _renderSystem.getGLProgramFactory().getBuiltInProgram("depthFill");
}
else
#else
// Append a depthfill shader pass if requested
if (triplet.needDepthFill && triplet.diffuse)
{
// Create depth-buffer fill pass with alpha test
Expand All @@ -353,7 +334,7 @@ void OpenGLShader::appendInteractionLayer(const DBSTriplet& triplet)

zPass.glProgram = _renderSystem.getGLProgramFactory().getBuiltInProgram("depthFillAlpha");
}
#endif

// Add the DBS pass
OpenGLState& dbsPass = appendDefaultPass();

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