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#5231: Move MD5 model code to core binary
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codereader committed May 25, 2020
1 parent 78d1019 commit faebae2
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Showing 23 changed files with 79 additions and 79 deletions.
8 changes: 0 additions & 8 deletions radiant/Makefile.am
Expand Up @@ -73,14 +73,6 @@ darkradiant_SOURCES = main.cpp \
map/aas/Doom3AasFileLoader.cpp \
map/aas/Doom3AasFileSettings.cpp \
map/aas/Doom3AasFile.cpp \
md5model/MD5Skeleton.cpp \
md5model/plugin.cpp \
md5model/MD5Model.cpp \
md5model/MD5ModelLoader.cpp \
md5model/MD5AnimationCache.cpp \
md5model/MD5Surface.cpp \
md5model/MD5Anim.cpp \
md5model/MD5ModelNode.cpp \
modelfile/AseExporter.cpp \
modelfile/Lwo2Chunk.cpp \
modelfile/Lwo2Exporter.cpp \
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8 changes: 8 additions & 0 deletions radiantcore/Makefile.am
Expand Up @@ -114,6 +114,14 @@ libradiantcore_la_SOURCES = Radiant.cpp \
map/namespace/ComplexName.cpp \
map/namespace/Namespace.cpp \
map/namespace/NamespaceFactory.cpp \
md5model/MD5Skeleton.cpp \
md5model/MD5Module.cpp \
md5model/MD5Model.cpp \
md5model/MD5ModelLoader.cpp \
md5model/MD5AnimationCache.cpp \
md5model/MD5Surface.cpp \
md5model/MD5Anim.cpp \
md5model/MD5ModelNode.cpp \
model/ModelCache.cpp \
model/ModelFormatManager.cpp \
model/NullModel.cpp \
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17 changes: 0 additions & 17 deletions tools/msvc/DarkRadiant.vcxproj
Expand Up @@ -224,14 +224,6 @@
<ClCompile Include="..\..\radiant\map\MapModules.cpp" />
<ClCompile Include="..\..\radiant\map\MapPropertyInfoFileModule.cpp" />
<ClCompile Include="..\..\radiant\map\RenderableAasFile.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5Anim.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5AnimationCache.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5Model.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5ModelLoader.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5ModelNode.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5Skeleton.cpp" />
<ClCompile Include="..\..\radiant\md5model\MD5Surface.cpp" />
<ClCompile Include="..\..\radiant\md5model\plugin.cpp" />
<ClCompile Include="..\..\radiant\modelfile\AseExporter.cpp" />
<ClCompile Include="..\..\radiant\modelfile\Lwo2Chunk.cpp" />
<ClCompile Include="..\..\radiant\modelfile\Lwo2Exporter.cpp" />
Expand Down Expand Up @@ -923,15 +915,6 @@
<ClInclude Include="..\..\radiant\map\infofile\InfoFileManager.h" />
<ClInclude Include="..\..\radiant\map\MapPropertyInfoFileModule.h" />
<ClInclude Include="..\..\radiant\map\RenderableAasFile.h" />
<ClInclude Include="..\..\radiant\md5model\MD5Anim.h" />
<ClInclude Include="..\..\radiant\md5model\MD5AnimationCache.h" />
<ClInclude Include="..\..\radiant\md5model\MD5DataStructures.h" />
<ClInclude Include="..\..\radiant\md5model\MD5Model.h" />
<ClInclude Include="..\..\radiant\md5model\MD5ModelLoader.h" />
<ClInclude Include="..\..\radiant\md5model\MD5ModelNode.h" />
<ClInclude Include="..\..\radiant\md5model\MD5Skeleton.h" />
<ClInclude Include="..\..\radiant\md5model\MD5Surface.h" />
<ClInclude Include="..\..\radiant\md5model\RenderableMD5Skeleton.h" />
<ClInclude Include="..\..\radiant\modelfile\AseExporter.h" />
<ClInclude Include="..\..\radiant\modelfile\Lwo2Chunk.h" />
<ClInclude Include="..\..\radiant\modelfile\Lwo2Exporter.h" />
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54 changes: 0 additions & 54 deletions tools/msvc/DarkRadiant.vcxproj.filters
Expand Up @@ -203,9 +203,6 @@
<Filter Include="src\eventmanager">
<UniqueIdentifier>{9215c909-e37e-4fef-b0ce-04455bf61cf2}</UniqueIdentifier>
</Filter>
<Filter Include="src\md5model">
<UniqueIdentifier>{9ece5d35-1ea4-4651-aa2c-b8a9c80b62da}</UniqueIdentifier>
</Filter>
<Filter Include="src\map\aas">
<UniqueIdentifier>{6a40fdfb-2b56-41c2-ba54-dbf1ca276a43}</UniqueIdentifier>
</Filter>
Expand Down Expand Up @@ -985,30 +982,6 @@
<ClCompile Include="..\..\radiant\eventmanager\WidgetToggle.cpp">
<Filter>src\eventmanager</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5Anim.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5AnimationCache.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5Model.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5ModelLoader.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5ModelNode.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5Skeleton.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\MD5Surface.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\md5model\plugin.cpp">
<Filter>src\md5model</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\ui\Documentation.cpp">
<Filter>src\ui</Filter>
</ClCompile>
Expand Down Expand Up @@ -1998,33 +1971,6 @@
<ClInclude Include="..\..\radiant\eventmanager\WidgetToggle.h">
<Filter>src\eventmanager</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5Anim.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5AnimationCache.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5DataStructures.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5Model.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5ModelLoader.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5ModelNode.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5Skeleton.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\MD5Surface.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\md5model\RenderableMD5Skeleton.h">
<Filter>src\md5model</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\ui\Documentation.h">
<Filter>src\ui</Filter>
</ClInclude>
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17 changes: 17 additions & 0 deletions tools/msvc/DarkRadiantCore.vcxproj
Expand Up @@ -94,6 +94,14 @@
<ClCompile Include="..\..\radiantcore\map\namespace\ComplexName.cpp" />
<ClCompile Include="..\..\radiantcore\map\namespace\Namespace.cpp" />
<ClCompile Include="..\..\radiantcore\map\namespace\NamespaceFactory.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5Anim.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5AnimationCache.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5Model.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5ModelLoader.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5ModelNode.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5Module.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5Skeleton.cpp" />
<ClCompile Include="..\..\radiantcore\model\md5\MD5Surface.cpp" />
<ClCompile Include="..\..\radiantcore\model\ModelCache.cpp" />
<ClCompile Include="..\..\radiantcore\model\ModelFormatManager.cpp" />
<ClCompile Include="..\..\radiantcore\model\NullModel.cpp" />
Expand Down Expand Up @@ -269,6 +277,15 @@
<ClInclude Include="..\..\radiantcore\map\namespace\Namespace.h" />
<ClInclude Include="..\..\radiantcore\map\namespace\NamespaceFactory.h" />
<ClInclude Include="..\..\radiantcore\map\namespace\UniqueNameSet.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5Anim.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5AnimationCache.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5DataStructures.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5Model.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5ModelLoader.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5ModelNode.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5Skeleton.h" />
<ClInclude Include="..\..\radiantcore\model\md5\MD5Surface.h" />
<ClInclude Include="..\..\radiantcore\model\md5\RenderableMD5Skeleton.h" />
<ClInclude Include="..\..\radiantcore\model\ModelCache.h" />
<ClInclude Include="..\..\radiantcore\model\ModelFormatManager.h" />
<ClInclude Include="..\..\radiantcore\model\NullModel.h" />
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54 changes: 54 additions & 0 deletions tools/msvc/DarkRadiantCore.vcxproj.filters
Expand Up @@ -125,6 +125,9 @@
<Filter Include="src\map\format\primitiveparsers">
<UniqueIdentifier>{14d01f25-2d8c-4df6-b0ee-14629a2d13ba}</UniqueIdentifier>
</Filter>
<Filter Include="src\model\md5">
<UniqueIdentifier>{29be273d-ab50-438d-b093-68823b761c71}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\radiantcore\modulesystem\ModuleLoader.cpp">
Expand Down Expand Up @@ -541,6 +544,30 @@
<ClCompile Include="..\..\radiantcore\map\format\primitiveparsers\PatchDef3.cpp">
<Filter>src\map\format\primitiveparsers</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5Anim.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5AnimationCache.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5Model.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5ModelLoader.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5ModelNode.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5Skeleton.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5Surface.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\model\md5\MD5Module.cpp">
<Filter>src\model\md5</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\radiantcore\modulesystem\ModuleLoader.h">
Expand Down Expand Up @@ -1161,5 +1188,32 @@
<ClInclude Include="..\..\radiantcore\map\format\primitiveparsers\PatchDef3.h">
<Filter>src\map\format\primitiveparsers</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5Anim.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5AnimationCache.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5DataStructures.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5Model.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5ModelLoader.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5ModelNode.h">
<Filter>src\model\md5</Filter>
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<ClInclude Include="..\..\radiantcore\model\md5\MD5Skeleton.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\MD5Surface.h">
<Filter>src\model\md5</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\model\md5\RenderableMD5Skeleton.h">
<Filter>src\model\md5</Filter>
</ClInclude>
</ItemGroup>
</Project>

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