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Fix Additive Shaded renderstyle for UDMF things bugged
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dpjudas authored and madame-rachelle committed Feb 13, 2021
1 parent 59fcf45 commit 1a5f0fd
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1 change: 0 additions & 1 deletion src/rendering/swrenderer/things/r_sprite.cpp
Expand Up @@ -276,7 +276,6 @@ namespace swrenderer
ProjectedWallLight mlight;
mlight.SetSpriteLight();

drawerargs.SetBaseColormap(Light.BaseColormap);
drawerargs.DrawMasked(thread, gzt - floorclip, SpriteScale, renderflags & RF_XFLIP, renderflags & RF_YFLIP, wallc, x1, x2, mlight, pic, portalfloorclip, mceilingclip, RenderStyle);
}
}
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