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/* | ||
** | ||
** | ||
**--------------------------------------------------------------------------- | ||
** Copyright 2003-2005 Tim Stump | ||
** Copyright 2005-2016 Christoph Oelckers | ||
** All rights reserved. | ||
** | ||
** Redistribution and use in source and binary forms, with or without | ||
** modification, are permitted provided that the following conditions | ||
** are met: | ||
** | ||
** 1. Redistributions of source code must retain the above copyright | ||
** notice, this list of conditions and the following disclaimer. | ||
** 2. Redistributions in binary form must reproduce the above copyright | ||
** notice, this list of conditions and the following disclaimer in the | ||
** documentation and/or other materials provided with the distribution. | ||
** 3. The name of the author may not be used to endorse or promote products | ||
** derived from this software without specific prior written permission. | ||
** | ||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | ||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | ||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | ||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | ||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | ||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | ||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
**--------------------------------------------------------------------------- | ||
** | ||
*/ | ||
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#define WIN32_LEAN_AND_MEAN | ||
#include <windows.h> | ||
#include <GL/gl.h> | ||
#include "wglext.h" | ||
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#include "gl_sysfb.h" | ||
#include "hardware.h" | ||
#include "x86.h" | ||
#include "templates.h" | ||
#include "version.h" | ||
#include "c_console.h" | ||
#include "v_video.h" | ||
#include "i_input.h" | ||
#include "i_system.h" | ||
#include "doomstat.h" | ||
#include "v_text.h" | ||
#include "m_argv.h" | ||
#include "doomerrors.h" | ||
#include "base_sysfb.h" | ||
#include "win32basevideo.h" | ||
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extern HWND Window; | ||
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extern "C" { | ||
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; | ||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; | ||
} | ||
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CVAR(Int, win_x, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) | ||
CVAR(Int, win_y, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) | ||
CVAR(Int, win_w, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) | ||
CVAR(Int, win_h, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) | ||
CVAR(Bool, win_maximized, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) | ||
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EXTERN_CVAR(Int, vid_defwidth) | ||
EXTERN_CVAR(Int, vid_defheight) | ||
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//========================================================================== | ||
// | ||
// Windows framebuffer | ||
// | ||
//========================================================================== | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::GetCenteredPos(int in_w, int in_h, int &winx, int &winy, int &winw, int &winh, int &scrwidth, int &scrheight) | ||
{ | ||
DEVMODE displaysettings; | ||
RECT rect; | ||
int cx, cy; | ||
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memset(&displaysettings, 0, sizeof(displaysettings)); | ||
displaysettings.dmSize = sizeof(displaysettings); | ||
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &displaysettings); | ||
scrwidth = (int)displaysettings.dmPelsWidth; | ||
scrheight = (int)displaysettings.dmPelsHeight; | ||
GetWindowRect(Window, &rect); | ||
cx = scrwidth / 2; | ||
cy = scrheight / 2; | ||
if (in_w > 0) winw = in_w; | ||
else winw = rect.right - rect.left; | ||
if (in_h > 0) winh = in_h; | ||
else winh = rect.bottom - rect.top; | ||
winx = cx - winw / 2; | ||
winy = cy - winh / 2; | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::KeepWindowOnScreen(int &winx, int &winy, int winw, int winh, int scrwidth, int scrheight) | ||
{ | ||
// If the window is too large to fit entirely on the screen, at least | ||
// keep its upperleft corner visible. | ||
if (winx + winw > scrwidth) | ||
{ | ||
winx = scrwidth - winw; | ||
} | ||
if (winx < 0) | ||
{ | ||
winx = 0; | ||
} | ||
if (winy + winh > scrheight) | ||
{ | ||
winy = scrheight - winh; | ||
} | ||
if (winy < 0) | ||
{ | ||
winy = 0; | ||
} | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::SaveWindowedPos() | ||
{ | ||
// Don't save if we were run with the -0 option. | ||
if (Args->CheckParm("-0")) | ||
{ | ||
return; | ||
} | ||
// Make sure we only save the window position if it's not fullscreen. | ||
static const int WINDOW_STYLE = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX; | ||
if ((GetWindowLong(Window, GWL_STYLE) & WINDOW_STYLE) == WINDOW_STYLE) | ||
{ | ||
RECT wrect; | ||
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if (GetWindowRect(Window, &wrect)) | ||
{ | ||
// If (win_x,win_y) specify to center the window, don't change them | ||
// if the window is still centered. | ||
if (win_x < 0 || win_y < 0 || win_w < 0 || win_h < 0) | ||
{ | ||
int winx, winy, winw, winh, scrwidth, scrheight; | ||
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GetCenteredPos(win_w, win_h, winx, winy, winw, winh, scrwidth, scrheight); | ||
KeepWindowOnScreen(winx, winy, winw, winh, scrwidth, scrheight); | ||
if (win_x < 0 && winx == wrect.left) | ||
{ | ||
wrect.left = win_x; | ||
} | ||
if (win_y < 0 && winy == wrect.top) | ||
{ | ||
wrect.top = win_y; | ||
} | ||
wrect.right = winw + wrect.left; | ||
wrect.bottom = winh + wrect.top; | ||
} | ||
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win_x = wrect.left; | ||
win_y = wrect.top; | ||
win_w = wrect.right - wrect.left; | ||
win_h = wrect.bottom - wrect.top; | ||
} | ||
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win_maximized = IsZoomed(Window) == TRUE; | ||
} | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::RestoreWindowedPos() | ||
{ | ||
int winx, winy, winw, winh, scrwidth, scrheight; | ||
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GetCenteredPos(win_w, win_h, winx, winy, winw, winh, scrwidth, scrheight); | ||
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// Just move to (0,0) if we were run with the -0 option. | ||
if (Args->CheckParm("-0")) | ||
{ | ||
winx = winy = 0; | ||
} | ||
else | ||
{ | ||
if (win_x >= 0) | ||
{ | ||
winx = win_x; | ||
} | ||
if (win_y >= 0) | ||
{ | ||
winy = win_y; | ||
} | ||
KeepWindowOnScreen(winx, winy, winw, winh, scrwidth, scrheight); | ||
} | ||
SetWindowPos(Window, nullptr, winx, winy, winw, winh, SWP_NOZORDER | SWP_FRAMECHANGED); | ||
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if (win_maximized && !Args->CheckParm("-0")) | ||
ShowWindow(Window, SW_MAXIMIZE); | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::PositionWindow(bool fullscreen) | ||
{ | ||
RECT r; | ||
LONG style, exStyle; | ||
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RECT monRect; | ||
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if (!m_Fullscreen) SaveWindowedPos(); | ||
if (m_Monitor) | ||
{ | ||
MONITORINFOEX mi; | ||
mi.cbSize = sizeof mi; | ||
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if (GetMonitorInfo(HMONITOR(m_Monitor), &mi)) | ||
{ | ||
strcpy(m_displayDeviceNameBuffer, mi.szDevice); | ||
m_displayDeviceName = m_displayDeviceNameBuffer; | ||
monRect = mi.rcMonitor; | ||
} | ||
} | ||
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ShowWindow(Window, SW_SHOW); | ||
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GetWindowRect(Window, &r); | ||
style = WS_VISIBLE | WS_CLIPSIBLINGS; | ||
exStyle = 0; | ||
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if (fullscreen) | ||
style |= WS_POPUP; | ||
else | ||
{ | ||
style |= WS_OVERLAPPEDWINDOW; | ||
exStyle |= WS_EX_WINDOWEDGE; | ||
} | ||
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SetWindowLong(Window, GWL_STYLE, style); | ||
SetWindowLong(Window, GWL_EXSTYLE, exStyle); | ||
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m_Fullscreen = fullscreen; | ||
if (fullscreen) | ||
{ | ||
SetWindowPos(Window, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); | ||
MoveWindow(Window, monRect.left, monRect.top, monRect.right-monRect.left, monRect.bottom-monRect.top, FALSE); | ||
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// And now, seriously, it IS in the right place. Promise. | ||
} | ||
else | ||
{ | ||
RestoreWindowedPos(); | ||
} | ||
SetSize(GetClientWidth(), GetClientHeight()); | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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SystemBaseFrameBuffer::SystemBaseFrameBuffer(void *hMonitor, bool fullscreen) : DFrameBuffer(vid_defwidth, vid_defheight) | ||
{ | ||
m_Monitor = hMonitor; | ||
m_displayDeviceName = 0; | ||
PositionWindow(fullscreen); | ||
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HDC hDC = GetDC(Window); | ||
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m_supportsGamma = !!GetDeviceGammaRamp(hDC, (void *)m_origGamma); | ||
ReleaseDC(Window, hDC); | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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SystemBaseFrameBuffer::~SystemBaseFrameBuffer() | ||
{ | ||
ResetGammaTable(); | ||
SaveWindowedPos(); | ||
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ShowWindow (Window, SW_SHOW); | ||
SetWindowLong(Window, GWL_STYLE, WS_VISIBLE | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW); | ||
SetWindowLong(Window, GWL_EXSTYLE, WS_EX_WINDOWEDGE); | ||
SetWindowPos(Window, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); | ||
I_GetEvent(); | ||
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static_cast<Win32BaseVideo *>(Video)->Shutdown(); | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::ResetGammaTable() | ||
{ | ||
if (m_supportsGamma) | ||
{ | ||
HDC hDC = GetDC(Window); | ||
SetDeviceGammaRamp(hDC, (void *)m_origGamma); | ||
ReleaseDC(Window, hDC); | ||
} | ||
} | ||
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void SystemBaseFrameBuffer::SetGammaTable(uint16_t *tbl) | ||
{ | ||
if (m_supportsGamma) | ||
{ | ||
HDC hDC = GetDC(Window); | ||
SetDeviceGammaRamp(hDC, (void *)tbl); | ||
ReleaseDC(Window, hDC); | ||
} | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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bool SystemBaseFrameBuffer::IsFullscreen() | ||
{ | ||
return m_Fullscreen; | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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void SystemBaseFrameBuffer::ToggleFullscreen(bool yes) | ||
{ | ||
PositionWindow(yes); | ||
} | ||
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//========================================================================== | ||
// | ||
// | ||
// | ||
//========================================================================== | ||
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int SystemBaseFrameBuffer::GetClientWidth() | ||
{ | ||
RECT rect = { 0 }; | ||
GetClientRect(Window, &rect); | ||
return rect.right - rect.left; | ||
} | ||
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int SystemBaseFrameBuffer::GetClientHeight() | ||
{ | ||
RECT rect = { 0 }; | ||
GetClientRect(Window, &rect); | ||
return rect.bottom - rect.top; | ||
} |
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