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- added all the prerequisites for the cutscene system from Raze:
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* libvpx library
* libsmackerdec
* playmve
* MoviePlayer class.
* ScreenJob engine core.
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coelckers committed May 21, 2021
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148 changes: 148 additions & 0 deletions bin/windows/vpx/include/vpx/vp8.h
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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/

/*!\defgroup vp8 VP8
* \ingroup codecs
* VP8 is vpx's newest video compression algorithm that uses motion
* compensated prediction, Discrete Cosine Transform (DCT) coding of the
* prediction error signal and context dependent entropy coding techniques
* based on arithmetic principles. It features:
* - YUV 4:2:0 image format
* - Macro-block based coding (16x16 luma plus two 8x8 chroma)
* - 1/4 (1/8) pixel accuracy motion compensated prediction
* - 4x4 DCT transform
* - 128 level linear quantizer
* - In loop deblocking filter
* - Context-based entropy coding
*
* @{
*/
/*!\file
* \brief Provides controls common to both the VP8 encoder and decoder.
*/
#ifndef VPX_VP8_H_
#define VPX_VP8_H_

#include "./vpx_codec.h"
#include "./vpx_image.h"

#ifdef __cplusplus
extern "C" {
#endif

/*!\brief Control functions
*
* The set of macros define the control functions of VP8 interface
*/
enum vp8_com_control_id {
VP8_SET_REFERENCE = 1, /**< pass in an external frame into decoder to be used as reference frame */
VP8_COPY_REFERENCE = 2, /**< get a copy of reference frame from the decoder */
VP8_SET_POSTPROC = 3, /**< set the decoder's post processing settings */
VP8_SET_DBG_COLOR_REF_FRAME = 4, /**< set the reference frames to color for each macroblock */
VP8_SET_DBG_COLOR_MB_MODES = 5, /**< set which macro block modes to color */
VP8_SET_DBG_COLOR_B_MODES = 6, /**< set which blocks modes to color */
VP8_SET_DBG_DISPLAY_MV = 7, /**< set which motion vector modes to draw */

/* TODO(jkoleszar): The encoder incorrectly reuses some of these values (5+)
* for its control ids. These should be migrated to something like the
* VP8_DECODER_CTRL_ID_START range next time we're ready to break the ABI.
*/
VP9_GET_REFERENCE = 128, /**< get a pointer to a reference frame */
VP8_COMMON_CTRL_ID_MAX,
VP8_DECODER_CTRL_ID_START = 256
};

/*!\brief post process flags
*
* The set of macros define VP8 decoder post processing flags
*/
enum vp8_postproc_level {
VP8_NOFILTERING = 0,
VP8_DEBLOCK = 1 << 0,
VP8_DEMACROBLOCK = 1 << 1,
VP8_ADDNOISE = 1 << 2,
VP8_DEBUG_TXT_FRAME_INFO = 1 << 3, /**< print frame information */
VP8_DEBUG_TXT_MBLK_MODES = 1 << 4, /**< print macro block modes over each macro block */
VP8_DEBUG_TXT_DC_DIFF = 1 << 5, /**< print dc diff for each macro block */
VP8_DEBUG_TXT_RATE_INFO = 1 << 6, /**< print video rate info (encoder only) */
VP8_MFQE = 1 << 10
};

/*!\brief post process flags
*
* This define a structure that describe the post processing settings. For
* the best objective measure (using the PSNR metric) set post_proc_flag
* to VP8_DEBLOCK and deblocking_level to 1.
*/

typedef struct vp8_postproc_cfg {
int post_proc_flag; /**< the types of post processing to be done, should be combination of "vp8_postproc_level" */
int deblocking_level; /**< the strength of deblocking, valid range [0, 16] */
int noise_level; /**< the strength of additive noise, valid range [0, 16] */
} vp8_postproc_cfg_t;

/*!\brief reference frame type
*
* The set of macros define the type of VP8 reference frames
*/
typedef enum vpx_ref_frame_type {
VP8_LAST_FRAME = 1,
VP8_GOLD_FRAME = 2,
VP8_ALTR_FRAME = 4
} vpx_ref_frame_type_t;

/*!\brief reference frame data struct
*
* Define the data struct to access vp8 reference frames.
*/
typedef struct vpx_ref_frame {
vpx_ref_frame_type_t frame_type; /**< which reference frame */
vpx_image_t img; /**< reference frame data in image format */
} vpx_ref_frame_t;

/*!\brief VP9 specific reference frame data struct
*
* Define the data struct to access vp9 reference frames.
*/
typedef struct vp9_ref_frame {
int idx; /**< frame index to get (input) */
vpx_image_t img; /**< img structure to populate (output) */
} vp9_ref_frame_t;

/*!\cond */
/*!\brief vp8 decoder control function parameter type
*
* defines the data type for each of VP8 decoder control function requires
*/
VPX_CTRL_USE_TYPE(VP8_SET_REFERENCE, vpx_ref_frame_t *)
#define VPX_CTRL_VP8_SET_REFERENCE
VPX_CTRL_USE_TYPE(VP8_COPY_REFERENCE, vpx_ref_frame_t *)
#define VPX_CTRL_VP8_COPY_REFERENCE
VPX_CTRL_USE_TYPE(VP8_SET_POSTPROC, vp8_postproc_cfg_t *)
#define VPX_CTRL_VP8_SET_POSTPROC
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_REF_FRAME, int)
#define VPX_CTRL_VP8_SET_DBG_COLOR_REF_FRAME
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_MB_MODES, int)
#define VPX_CTRL_VP8_SET_DBG_COLOR_MB_MODES
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_B_MODES, int)
#define VPX_CTRL_VP8_SET_DBG_COLOR_B_MODES
VPX_CTRL_USE_TYPE(VP8_SET_DBG_DISPLAY_MV, int)
#define VPX_CTRL_VP8_SET_DBG_DISPLAY_MV
VPX_CTRL_USE_TYPE(VP9_GET_REFERENCE, vp9_ref_frame_t *)
#define VPX_CTRL_VP9_GET_REFERENCE

/*!\endcond */
/*! @} - end defgroup vp8 */

#ifdef __cplusplus
} // extern "C"
#endif

#endif // VPX_VP8_H_
176 changes: 176 additions & 0 deletions bin/windows/vpx/include/vpx/vp8dx.h
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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/


/*!\defgroup vp8_decoder WebM VP8/VP9 Decoder
* \ingroup vp8
*
* @{
*/
/*!\file
* \brief Provides definitions for using VP8 or VP9 within the vpx Decoder
* interface.
*/
#ifndef VPX_VP8DX_H_
#define VPX_VP8DX_H_

#ifdef __cplusplus
extern "C" {
#endif

/* Include controls common to both the encoder and decoder */
#include "./vp8.h"

/*!\name Algorithm interface for VP8
*
* This interface provides the capability to decode VP8 streams.
* @{
*/
extern vpx_codec_iface_t vpx_codec_vp8_dx_algo;
extern vpx_codec_iface_t *vpx_codec_vp8_dx(void);
/*!@} - end algorithm interface member group*/

/*!\name Algorithm interface for VP9
*
* This interface provides the capability to decode VP9 streams.
* @{
*/
extern vpx_codec_iface_t vpx_codec_vp9_dx_algo;
extern vpx_codec_iface_t *vpx_codec_vp9_dx(void);
/*!@} - end algorithm interface member group*/

/*!\enum vp8_dec_control_id
* \brief VP8 decoder control functions
*
* This set of macros define the control functions available for the VP8
* decoder interface.
*
* \sa #vpx_codec_control
*/
enum vp8_dec_control_id {
/** control function to get info on which reference frames were updated
* by the last decode
*/
VP8D_GET_LAST_REF_UPDATES = VP8_DECODER_CTRL_ID_START,

/** check if the indicated frame is corrupted */
VP8D_GET_FRAME_CORRUPTED,

/** control function to get info on which reference frames were used
* by the last decode
*/
VP8D_GET_LAST_REF_USED,

/** decryption function to decrypt encoded buffer data immediately
* before decoding. Takes a vpx_decrypt_init, which contains
* a callback function and opaque context pointer.
*/
VPXD_SET_DECRYPTOR,
VP8D_SET_DECRYPTOR = VPXD_SET_DECRYPTOR,

/** control function to get the dimensions that the current frame is decoded
* at. This may be different to the intended display size for the frame as
* specified in the wrapper or frame header (see VP9D_GET_DISPLAY_SIZE). */
VP9D_GET_FRAME_SIZE,

/** control function to get the current frame's intended display dimensions
* (as specified in the wrapper or frame header). This may be different to
* the decoded dimensions of this frame (see VP9D_GET_FRAME_SIZE). */
VP9D_GET_DISPLAY_SIZE,

/** control function to get the bit depth of the stream. */
VP9D_GET_BIT_DEPTH,

/** control function to set the byte alignment of the planes in the reference
* buffers. Valid values are power of 2, from 32 to 1024. A value of 0 sets
* legacy alignment. I.e. Y plane is aligned to 32 bytes, U plane directly
* follows Y plane, and V plane directly follows U plane. Default value is 0.
*/
VP9_SET_BYTE_ALIGNMENT,

/** control function to invert the decoding order to from right to left. The
* function is used in a test to confirm the decoding independence of tile
* columns. The function may be used in application where this order
* of decoding is desired.
*
* TODO(yaowu): Rework the unit test that uses this control, and in a future
* release, this test-only control shall be removed.
*/
VP9_INVERT_TILE_DECODE_ORDER,

/** control function to set the skip loop filter flag. Valid values are
* integers. The decoder will skip the loop filter when its value is set to
* nonzero. If the loop filter is skipped the decoder may accumulate decode
* artifacts. The default value is 0.
*/
VP9_SET_SKIP_LOOP_FILTER,

VP8_DECODER_CTRL_ID_MAX
};

/** Decrypt n bytes of data from input -> output, using the decrypt_state
* passed in VPXD_SET_DECRYPTOR.
*/
typedef void (*vpx_decrypt_cb)(void *decrypt_state, const unsigned char *input,
unsigned char *output, int count);

/*!\brief Structure to hold decryption state
*
* Defines a structure to hold the decryption state and access function.
*/
typedef struct vpx_decrypt_init {
/*! Decrypt callback. */
vpx_decrypt_cb decrypt_cb;

/*! Decryption state. */
void *decrypt_state;
} vpx_decrypt_init;

/*!\brief A deprecated alias for vpx_decrypt_init.
*/
typedef vpx_decrypt_init vp8_decrypt_init;


/*!\cond */
/*!\brief VP8 decoder control function parameter type
*
* Defines the data types that VP8D control functions take. Note that
* additional common controls are defined in vp8.h
*
*/


VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_UPDATES, int *)
#define VPX_CTRL_VP8D_GET_LAST_REF_UPDATES
VPX_CTRL_USE_TYPE(VP8D_GET_FRAME_CORRUPTED, int *)
#define VPX_CTRL_VP8D_GET_FRAME_CORRUPTED
VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_USED, int *)
#define VPX_CTRL_VP8D_GET_LAST_REF_USED
VPX_CTRL_USE_TYPE(VPXD_SET_DECRYPTOR, vpx_decrypt_init *)
#define VPX_CTRL_VPXD_SET_DECRYPTOR
VPX_CTRL_USE_TYPE(VP8D_SET_DECRYPTOR, vpx_decrypt_init *)
#define VPX_CTRL_VP8D_SET_DECRYPTOR
VPX_CTRL_USE_TYPE(VP9D_GET_DISPLAY_SIZE, int *)
#define VPX_CTRL_VP9D_GET_DISPLAY_SIZE
VPX_CTRL_USE_TYPE(VP9D_GET_BIT_DEPTH, unsigned int *)
#define VPX_CTRL_VP9D_GET_BIT_DEPTH
VPX_CTRL_USE_TYPE(VP9D_GET_FRAME_SIZE, int *)
#define VPX_CTRL_VP9D_GET_FRAME_SIZE
VPX_CTRL_USE_TYPE(VP9_INVERT_TILE_DECODE_ORDER, int)
#define VPX_CTRL_VP9_INVERT_TILE_DECODE_ORDER

/*!\endcond */
/*! @} - end defgroup vp8_decoder */

#ifdef __cplusplus
} // extern "C"
#endif

#endif // VPX_VP8DX_H_

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