Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
- fixed: I was using the wrong check to determine which renderer was …
…in use. Ooops. It now checks for the actual (active) renderer rather than the state of vid_glswfb
  • Loading branch information
madame-rachelle committed Sep 12, 2017
1 parent 1e4d753 commit 8454e09
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/gl/system/gl_interface.cpp
Expand Up @@ -43,7 +43,7 @@ static TArray<FString> m_Extensions;
RenderContext gl;

EXTERN_CVAR(Bool, gl_legacy_mode)
EXTERN_CVAR(Bool, vid_glswfb)
extern int currentrenderer;

//==========================================================================
//
Expand Down Expand Up @@ -209,7 +209,7 @@ void gl_LoadExtensions()
// The minimum requirement for the modern render path is GL 3.3.
// Although some GL 3.1 or 3.2 solutions may theoretically work they are usually too broken or too slow.
// unless, of course, we're simply using this as a software backend...
if (gl_version < 3.3f && (!vid_glswfb || gl_version < 3.0f))
if ((gl_version < 3.3f && (currentrenderer==1)) || gl_version < 3.0f)
{
gl.legacyMode = true;
gl.lightmethod = LM_LEGACY;
Expand Down

0 comments on commit 8454e09

Please sign in to comment.