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Actor's Activation property is now stored in saved game
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alexey-lysiuk committed Apr 21, 2018
1 parent 9398d60 commit b0261d9
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/p_mobj.cpp
Expand Up @@ -495,6 +495,7 @@ void AActor::Serialize(FSerializer &arc)
A("score", Score)
A("designatedteam", DesignatedTeam)
A("lastpush", lastpush)
A("activationtype", activationtype)
A("lastbump", lastbump)
A("painthreshold", PainThreshold)
A("damagefactor", DamageFactor)
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