Skip to content

Commit

Permalink
- added a fallback generic record for identifying Blood.rff based on …
Browse files Browse the repository at this point in the history
…content.

This is for loading mods that have been set up to require running BARF before they can be used. Strict CRC identification does not work for these.
  • Loading branch information
coelckers committed Apr 17, 2021
1 parent cd58b1d commit 53cd895
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions wadsrc/static/engine/grpinfo.txt
Expand Up @@ -404,20 +404,18 @@ grpinfo
GameID "Blood"
}

/* this doesn't work with the current setup.
grpinfo
{
// This is for identifying older Blood versions. Since I have no information, all I can do is testing for a few known files.
name "BLOOD: Unknown Version"
mustcontain "help1.qav", "cult2d2.seq", "tombstn1.kvx", "normal.plu"
mustcontain "help1.qav", "normal.plu", "inverse.clu", "cosine.dat", "blood.pal"
defname "blood.def"
scriptname "BLOOD.INI"
flags GAMEFLAG_BLOOD
dependency 0
loadgrp "SOUNDS.RFF", "GUI.RFF"
gamefilter "Blood.Blood"
}
*/

grpinfo
{
Expand Down

0 comments on commit 53cd895

Please sign in to comment.