Skip to content

Commit

Permalink
- Rename PlayerAngle::orotscrnang in preparation for replacement work.
Browse files Browse the repository at this point in the history
  • Loading branch information
mjr4077au committed Nov 26, 2022
1 parent e1774f7 commit 82b7e04
Show file tree
Hide file tree
Showing 4 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion source/core/gameinput.cpp
Expand Up @@ -343,7 +343,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, Pl
{
w.ZzOLDANGLE = w.ZzANGLE;
w.ZzOLDLOOKANG = w.ZzLOOKANG;
w.orotscrnang = w.ZzROTSCRNANG;
w.ZzOLDROTSCRNANG = w.ZzROTSCRNANG;
w.inputdisabled = w.inputdisabled;
w.resetadjustment();
}
Expand Down
8 changes: 4 additions & 4 deletions source/core/gameinput.h
Expand Up @@ -99,7 +99,7 @@ struct PlayerHorizon

struct PlayerAngle
{
DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, ZzOLDLOOKANG, ZzROTSCRNANG, orotscrnang, spin;
DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, ZzOLDLOOKANG, ZzROTSCRNANG, ZzOLDROTSCRNANG, spin;

friend FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, PlayerAngle* def);

Expand All @@ -111,13 +111,13 @@ struct PlayerAngle
{
ZzOLDANGLE = ZzANGLE;
ZzOLDLOOKANG = ZzLOOKANG;
orotscrnang = ZzROTSCRNANG;
ZzOLDROTSCRNANG = ZzROTSCRNANG;
}
void restore()
{
ZzANGLE = ZzOLDANGLE;
ZzLOOKANG = ZzOLDLOOKANG;
ZzROTSCRNANG = orotscrnang;
ZzROTSCRNANG = ZzOLDROTSCRNANG;
}

// Commonly used getters.
Expand All @@ -126,7 +126,7 @@ struct PlayerAngle
DAngle interpolatedsum(double const interpfrac) { return interpolatedvalue(osum(), sum(), interpfrac); }
DAngle interpolatedang(double const interpfrac) { return interpolatedvalue(ZzOLDANGLE, ZzANGLE, interpfrac); }
DAngle interpolatedlookang(double const interpfrac) { return interpolatedvalue(ZzOLDLOOKANG, ZzLOOKANG, interpfrac); }
DAngle interpolatedrotscrn(double const interpfrac) { return interpolatedvalue(orotscrnang, ZzROTSCRNANG, interpfrac); }
DAngle interpolatedrotscrn(double const interpfrac) { return interpolatedvalue(ZzOLDROTSCRNANG, ZzROTSCRNANG, interpfrac); }
DAngle renderlookang(double const interpfrac) { return !SyncInput() ? ZzLOOKANG : interpolatedlookang(interpfrac); }
DAngle renderrotscrn(double const interpfrac) { return !SyncInput() ? ZzROTSCRNANG : interpolatedrotscrn(interpfrac); }

Expand Down
4 changes: 2 additions & 2 deletions source/games/duke/src/gameexec.cpp
Expand Up @@ -710,7 +710,7 @@ void DoPlayer(bool bSet, int lVar1, int lLabelID, int lVar2, DDukeActor* sActor,
break;

case PLAYER_ROTSCRNANG:
if (bSet) ps[iPlayer].angle.orotscrnang = ps[iPlayer].angle.ZzROTSCRNANG = mapangle(lValue);
if (bSet) ps[iPlayer].angle.ZzOLDROTSCRNANG = ps[iPlayer].angle.ZzROTSCRNANG = mapangle(lValue);
else SetGameVarID(lVar2, ps[iPlayer].angle.ZzROTSCRNANG.Buildang(), sActor, sPlayer);
break;

Expand Down Expand Up @@ -2261,7 +2261,7 @@ int ParseState::parse(void)
ps[g_p].weapreccnt = 0;
ps[g_p].ftq = 0;
ps[g_p].vel.X = ps[g_p].vel.Y = 0;
if (!isRR()) ps[g_p].angle.orotscrnang = ps[g_p].angle.ZzROTSCRNANG = nullAngle;
if (!isRR()) ps[g_p].angle.ZzOLDROTSCRNANG = ps[g_p].angle.ZzROTSCRNANG = nullAngle;

ps[g_p].falling_counter = 0;

Expand Down
2 changes: 1 addition & 1 deletion source/games/duke/src/premap.cpp
Expand Up @@ -152,7 +152,7 @@ void resetplayerstats(int snum)
p->holoduke_on = nullptr;

p->angle.ZzOLDLOOKANG = p->angle.ZzLOOKANG = (currentLevel->levelNumber & 1)? DAngle90 : -DAngle90;
p->angle.orotscrnang = p->angle.ZzROTSCRNANG = nullAngle;
p->angle.ZzOLDROTSCRNANG = p->angle.ZzROTSCRNANG = nullAngle;

p->newOwner =nullptr;
p->jumping_counter = 0;
Expand Down

0 comments on commit 82b7e04

Please sign in to comment.