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- converted switches to classes.
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coelckers committed Oct 16, 2021
1 parent 601d358 commit 9badd2e
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Showing 2 changed files with 265 additions and 232 deletions.
37 changes: 37 additions & 0 deletions source/games/exhumed/src/aistuff.h
Expand Up @@ -661,6 +661,43 @@ struct AIWasp : public ExhumedAI
void RadialDamage(RunListEvent* ev) override;
};

struct AISWReady : public ExhumedAI
{
void Process(RunListEvent* ev) override;
};

struct AISWPause : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Tick(RunListEvent* ev) override;
void Process(RunListEvent* ev) override;
};

struct AISWStepOn : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void TouchFloor(RunListEvent* ev) override;
};

struct AISWNotOnPause : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Tick(RunListEvent* ev) override;
void Process(RunListEvent* ev) override;
void TouchFloor(RunListEvent* ev) override;
};

struct AISWPressSector : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Use(RunListEvent* ev) override;
};

struct AISWPressWall : public ExhumedAI
{
void Process(RunListEvent* ev) override;
void Use(RunListEvent* ev) override;
};

void runlist_DispatchEvent(ExhumedAI* ai, int nObject, int nMessage, int nDamage, int nRun);

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